Profile for Ender_920
Field | Value |
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Displayed name | Ender_920 |
Member number | 3205 |
Title | Apprentice |
Postcount | 3 |
Homepage | |
Registered | Thursday, July 10 2003 07:00 |
Recent posts
Author | Recent posts |
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Three Questions in Blades of Avernum | |
Apprentice
Member # 3205
|
written Thursday, July 31 2003 16:58
Profile
Are you sure there aren't any ways around it using scripting and telling it to look for the sounds at a different location? -------------------- The power to cause pain is the only power that matters, the power to kill and destroy, because if you can't kill you are always subject to those who can, and nothing and no one will ever save you. ~ Ender Posts: 3 | Registered: Thursday, July 10 2003 07:00 |
Three Questions in Blades of Avernum | |
Apprentice
Member # 3205
|
written Thursday, July 31 2003 08:54
Profile
I have three questions on the editing capabilities of the upcoming Blades of Avernum. One, can you create custom monsters with different stats, graphics, and sounds? Two, can you create new weapons, artifacts and normal weapons. And three, is there a site up yet that explains how to modify things in Blades of Avernum? btw, I did read the document that Jeff posted on Blades of Avernum, but I don't think he covered these particular questions. -------------------- The power to cause pain is the only power that matters, the power to kill and destroy, because if you can't kill you are always subject to those who can, and nothing and no one will ever save you. ~ Ender Posts: 3 | Registered: Thursday, July 10 2003 07:00 |