Profile for Tenebrous
Field | Value |
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Displayed name | Tenebrous |
Member number | 2341 |
Title | Apprentice |
Postcount | 5 |
Homepage | http://www.tulloch.org/autumndreams |
Registered | Monday, December 9 2002 08:00 |
Recent posts
Author | Recent posts |
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What now? (Stuck) in Avernum 4 | |
Apprentice
Member # 2341
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written Wednesday, March 14 2007 14:51
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quote:I can't even find the one near Cotra. I've cleaned out the ruins (west of Dharmon) and found the glyphed door. It lead me to a place SW of Almaria where there was another glyped door. That one said to go a place NW of Cotra. That's where I'm at, and I'm finding nada. -------------------- "Give me your children and I'll have them for life." -- Stalin End government schools. Posts: 5 | Registered: Monday, December 9 2002 08:00 |
What now? (Stuck) in Avernum 4 | |
Apprentice
Member # 2341
|
written Wednesday, March 14 2007 14:47
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quote:Ok, gotcha. I have made past the first barred gates, and then made it down into the lower level. That's when I see the second barred gates and I cannot get in. The doors all need level 20 of tool use, and my Nephil only has 13. Is there any other way besides trying to get her tool use up? I ask that because I've gone everywhere that I know to go and I can't find anything else to kill. -------------------- "Give me your children and I'll have them for life." -- Stalin End government schools. Posts: 5 | Registered: Monday, December 9 2002 08:00 |
What now? (Stuck) in Avernum 4 | |
Apprentice
Member # 2341
|
written Saturday, March 10 2007 13:54
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I've reached a point in the game where I can't figure out what to do next. My characters are all level 15 or so. I can't figure out how to get into the Abyss; I can't get through the locked doors in the Vahanti mage's castle; I can't get past the glyphed doors in the ruins or outside of Cotra. I still can't kill any shades. I've used up nearly all the job boards, too! Help! -------------------- "Give me your children and I'll have them for life." -- Stalin End government schools. Posts: 5 | Registered: Monday, December 9 2002 08:00 |
Message From Spiderweb - Brain Blocked in Blades of Avernum | |
Apprentice
Member # 2341
|
written Monday, December 9 2002 20:30
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Spells/ideas I'd like to see.... 1) Teleport between towns. It does get repetative holding down the arrow keys or clicking on the mouse just to get around. It's a downside of RPGs in general in that the larger and more epic the work, the more drudgery there is in movement across the landscape. (Incidentally, longer works tend have to have a glut of slower passages, and epic fantasy is especially bad about this. The teleport spell is akin to the page flip.) 2) The idea of a "reputation" has been hinted at for individual characters and I think this is a good idea. (Alternately, you could have a reaction to individual characters based upon their charisma, to borrow a page from D&D). Sometimes it'd be a pain to see prices change for your ugly-as-skin slitheranki (sp) but on the whole, it's another facet of realism that's fun. 3) More offensive/battle-oriented spells for priests. In order to offset the impression of the priests as simply walking medics, allow them a wider range of smite-type spells. ~Tene -------------------- "Give me your children and I'll have them for life." -- Stalin End government schools. Posts: 5 | Registered: Monday, December 9 2002 08:00 |