Profile for Evnissyen


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Geneforge and Online Play in Geneforge 4: Rebellion
Warrior
Member # 15187
Profile Homepage #15
That drawing is classic, Tullegolar.

I don't know much about Erika Redmark, but Litalia didn't prove much of an opponent when I cut her down toward the end of G3, so my uneducated guess would be Erika Redmark.

Besides, from what I hear: it sounds like Redmark was a true genius but Litalia was just an opportunist who was nevertheless clever enough a politician to get good standing with the rebel Drakons, and had a strong enough mind to withstand all those cannisters she took advantage of. Based just on hearsay: it sounds to me like Redmark was truly a self-made heroine.
Posts: 178 | Registered: Saturday, March 8 2008 08:00
Absorbing creations: necessary? in Geneforge 4: Rebellion
Warrior
Member # 15187
Profile Homepage #20
Battle creations: At least in G3, I thought the Rotghroth (sp?), especially the one that dripped acid, was especially nice... also I've always liked the glaahk (sp?)... though not when I have to fight them. They're deadly creatures.

The Wingbolt in G4 was nice (again, except when I had to fight one), maybe my favorite in the game. Eyebeasts are kind of nice, too. But these're high-level creations. Lower-level: take the vlish, I suppose, and the Cryoa... except that the Cryoa isn't so effective against creatures who are cold-immune.

I think I remember doing a check long, long ago on whether or not creations stole XP and finding that they didn't... but companions like Greta (notwithstanding she's a very helpful companion) do steal XP. In the beginning of G3 it's good to tell the girl who wants to tag along with you to get lost... because she also steals half your XP and then runs off anyway after you're done saving her life.

Um... I've never liked absorbing creations, especially when playing a rebel (in G4) or rebel-sympathizer (in G3) . . . it doesn't mesh with the rebels' ethics. I happen to feel that we should be allowed to simply 'disown' creations... especially if there's a certain 'reservation' for disowned creations, much like the one we're compelled to destroy in, I think, G3.

But in general, though I tend to try shaping creatures on first play just to see what they can do for me, I, too, have not been a huge fan of towing creations along, and I've preferred to do the games as a loner... my biggest problem: creations're too costly (essence-wise).
Posts: 178 | Registered: Saturday, March 8 2008 08:00
a better translator for DOS games? in General
Warrior
Member # 15187
Profile Homepage #4
Yeah, FreeDOS looks even more troublesome.

Here's the thing: I grew up on a Mac. I've always hated DOS. (Even Windows drives me crazy with its limitations & bugs & general poor organization.) Ideally I'd like to be able to just double click on an icon and have the thing play. With sound.

And buying a separate DOS-based computer to take up space just so I can play old games doesn't seem too appealing.

Oh, well.

Wait... Isn't there an option on these new Dells where you can enter the DOS system at startup? I guess I could try that... except that the sound coding probably still won't be compatible.

[ Friday, April 18, 2008 18:21: Message edited by: Clavicle ]
Posts: 178 | Registered: Saturday, March 8 2008 08:00
Geneforge and Online Play in Geneforge 4: Rebellion
Warrior
Member # 15187
Profile Homepage #10
I'm with Hawk King. Those online games are already there; go use them.

Geneforge just doesn't work in an online scenario. It has a story. Online games aren't story-based, they're community-based. That's not what Geneforge is about.
Posts: 178 | Registered: Saturday, March 8 2008 08:00
a better translator for DOS games? in General
Warrior
Member # 15187
Profile Homepage #0
Finding DOSBox pretty annoying, and limited (even with VDMSound the sound is still messed up when it's not totally inaudible) . . . I was wondering if anybody here knew of any better software?
Posts: 178 | Registered: Saturday, March 8 2008 08:00

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