Profile for Phasma Felis
Field | Value |
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Displayed name | Phasma Felis |
Member number | 1162 |
Title | Apprentice |
Postcount | 13 |
Homepage | |
Registered | Thursday, May 16 2002 07:00 |
Recent posts
Author | Recent posts |
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Firebolt base damage? in Geneforge 4: Rebellion | |
Apprentice
Member # 1162
|
written Wednesday, January 31 2007 10:45
Profile
D'oh, didn't mean to put this in the Geneforge 4 forum. :D Sorry. Is it possible for a mod to move it to the correct forum? So the base damage for Firebolt in Geneforge 1 is 1d6, meaning it's superior to the thorn baton's 2d5 at all but the very lowest skill levels. I do realize that javelins are superior to thorn batons; I'm using the baton anyway for the moment because (a) javelins are heavy and my poor Shaper is weak and puny, and (b) geeky roleplaying reasons--in my head, a cloaked wizard should prefer wielding a precision biorifle to chucking spears around. :) It doesn't matter too much, I don't guess, as creations are my primary damage dealers and I've got crystals to fall back on in a jam. Oh, do skills affect crystal damage at all, or is it set? Posts: 13 | Registered: Thursday, May 16 2002 07:00 |
Firebolt base damage? in Geneforge 4: Rebellion | |
Apprentice
Member # 1162
|
written Wednesday, January 31 2007 01:21
Profile
Anyone know what the base damage for the Firebolt spell is? Is it any better than the basic thorn baton? I'm just starting my first game of Geneforge, playing a Shaper. BTW, tell me if I understand this correctly: each level of appropriate Attribute and Skill adds one die to weapon damage, correct? So if a javelin is base 4-24 (4d6), with 2 Dexterity and 2 Missile it does 8-48 (8d6)? The manual is a bit unclear... Posts: 13 | Registered: Thursday, May 16 2002 07:00 |
[Geneforge 1 on OS X] Task switching, windowing, and resolution in Tech Support | |
Apprentice
Member # 1162
|
written Saturday, January 27 2007 00:40
Profile
I've just gotten my first Mac. I felt like a game, and remembered enjoying Avernum on the PC, so I'm trying out Geneforge. I'm having a bit of trouble with the display resolution. My MacBook has the 8x5 aspect ratio screen; if I let Geneforge switch to 800x600 on startup, it's stretched horizontally, but if I don't, it's much too small in 1280x1024. Is there a way to force it to 800x600 unstretched, with a border on either side? Switching to 1024x640 before running the game helps, but still isn't perfect, plus it's irritating having to fiddle with resolution settings. Is there a way to run Geneforge in a window? It would make taking notes and such easier. In a similar vein, I was going to ask if there was a way to switch back to the desktop without quitting, since alt-tab and Expose are apparently disabled while Geneforge is running. Just before I did, though, I got a random loading-screen hint telling me that pausing the game with Esc would let me switch apps, and lo and behold, it works. So that's great, but it really ought to be in the documentation somewhere. :) Thanks for your help! Posts: 13 | Registered: Thursday, May 16 2002 07:00 |