Town Hostile -> Set Attitude
Author | Topic: Town Hostile -> Set Attitude |
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The Establishment
Member # 6
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written Saturday, June 9 2007 23:17
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I modified the town hostile node into a set attitude node. It still behaves like a town hostile node under the default behavior (all fields -1), but allows the user more control of the attitude of the creatures. The following functions were modified: items.c :: a new function set_attitude was created.items.h :: added void set_attitude at bottomspecials.c :: node call goes to set_attitude instead of make_town_hostileThe behavior is as follows: Extra1a: Specifies lower monster limit (-1 for first monster) Extra1b: Specifies upper monster limit (-1 for last monster) Extra2a: Specifies attitude (-1 = hostile type A, 0 = friendly, 1 = hostile type A, 2 = neutral, 3 = hostile type B) Any comments? -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Off With Their Heads
Member # 4045
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written Sunday, June 10 2007 09:07
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quote:That seems like a weird way to organize the attitudes. I'm assuming there's a reason? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
The Establishment
Member # 6
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written Sunday, June 10 2007 09:43
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Primarily because that's how Jeff had it. The -1 is there for backward compatability. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Shaper
Member # 73
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written Sunday, June 10 2007 14:34
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Neutral? I thought it was "Friendly, Docile", "Friendly, will fight", "Hostile type A", and "Hostile type B". Hostile of either type will attack the other type and both Friendly types, Friendly Will Fight attacks both Hostile types, and Friendly Docile won't attack anything but will be attacked by either Hostile type. At least that's how I understood it. -------------------- My Myspace, with some of my audial and visual art The Lyceum - The Headquarters of the Blades designing community The Louvre - The Blades of Avernum graphics database Alexandria - The Blades of Exile Scenario database BoE Webring - Self explanatory Polaris - Free porn here Odd Todd - Fun for the unemployed (and everyone else too) They Might Be Giants - Four websites for one of the greatest bands in existance -------------------- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Posts: 2957 | Registered: Thursday, October 4 2001 07:00 |
The Establishment
Member # 6
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written Sunday, June 10 2007 15:47
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You are correct, I was quick with my words. Either way, you know what I meant. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |