Custom graphics foul up??

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AuthorTopic: Custom graphics foul up??
Apprentice
Member # 2124
Profile Homepage #0
Hiya! I am having a bit of trouble getting a custom talking graphic to work correctly, and would appreciate some assistance. Please bear w/ me, b/c I am a complete newb w/ custom graphics. u_u;

I have gotten everything except for my talking graphic to work correctly: terrain, monsters, animated terrain.

This is the talking graphic I am using (zoomed in): IMAGE(http://i113.photobucket.com/albums/n223/XCheeseIsGodX/Utility/correct.jpg)

When I test the scenario to verify the graphics are working correctly, that same talking graphic shows up like this (also zoomed in): IMAGE(http://i113.photobucket.com/albums/n223/XCheeseIsGodX/Utility/wrong.jpg)

This is what I am entering into the BoE editor: IMAGE(http://i113.photobucket.com/albums/n223/XCheeseIsGodX/Utility/attempt.jpg)

I did notice, however, that when I return to that same monster, the graphic number changes to this: IMAGE(http://i113.photobucket.com/albums/n223/XCheeseIsGodX/Utility/itsmockingme.jpg)

Yeah, I added the "MOCKERY!" in there when I was getting frustrated... is it normal for the program to automatically change the talking pic number like that? No matter what 1000+ number I enter, it always reverts to 240, 242, some random 240 number. It's mocking me! Please help! =(
Posts: 17 | Registered: Monday, October 21 2002 07:00
The Establishment
Member # 6
Profile #1
I guess I hate to ask, but is this the stock issue Blades of Exile Scenario Editor, or one of the compatability updates that people (esp. Khoth) have been doing?

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Warrior
Member # 7633
Profile #2
1008 mod 256 = 240

My guess is that the talking graphic is a byte-sized value. You'll have to use a picture ID below 256.

[ Thursday, May 31, 2007 12:40: Message edited by: Duskwolf ]
Posts: 66 | Registered: Saturday, November 4 2006 08:00
Shaper
Member # 73
Profile #3
The editor does that. Just don't try to edit the monster after you've changed its talking pic and closed the edit window or you'll have to set it again.

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Posts: 2957 | Registered: Thursday, October 4 2001 07:00