History of game editor programs

AuthorTopic: History of game editor programs
Agent
Member # 1993
Profile #0
Since I stick exclusively to Spiderweb games I have no idea what happened in the big RPG-world outside.

Which was the first game coming with a game editor? BoE was out in January 2001, AFAIK. Do you know earlier games that permitted to create new scenarios?

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Infiltrator
Member # 5806
Profile Homepage #1
Are you asking if there were earlier games from Spiderweb that had scenario editors or any game at all?
Posts: 437 | Registered: Friday, May 13 2005 07:00
Master
Member # 4614
Profile Homepage #2
Well, a lot of games come with editors, but few are more powerful - and time-consuming for that matter - than BoX. It really depends on what you call an "editor."

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-ben4808
Posts: 3360 | Registered: Friday, June 25 2004 07:00
Agent
Member # 1993
Profile #3
I'm asking about any games with editor. And with editor I mean a program to design your own scenario as in BoE and BoA, not only a character editor.
What is BoX?

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Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
? Man, ? Amazing
Member # 5755
Profile #4
BoX refers to the collective "Blades of ......" rather then a specific version.

Shorthand and acronyms seem to be really special in the forums.

*this message sponsored by SSMBMWAASAA*

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Shock Trooper
Member # 2626
Profile #5
I think you'll have to define, "editor", too.
How about, "Doom", or "Duke Nukem"?
Wad's could be created for them, but I don't think that's what you're asking about. :D
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
...b10010b...
Member # 869
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Realmz (the poor, obese cousin of Exile) has a scenario editor, named Divinity. I'm not sure whether Divinity predated BoE or not.

Before those two, there were quite a few other game-design programs available to the public. World Builder is a famous example for Mac, although it's more suited to making adventure games than RPGs.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Infiltrator
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What you are asking is rather dull. It is not like people know about the oldest game editor. The oldest I know is the custom level editor for Golf, an old popular IBM game from the 80's.
Posts: 437 | Registered: Friday, May 13 2005 07:00
...b10010b...
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Actually, I think this is an excellent topic. The fact that nobody here will start out knowing all the answers means that we can all learn something.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Infiltrator
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The reason why I call this a dull topic is because there are very few people who knows the answer... if there are anyone. Perhaps if we asked a game history profesional (I belive there is such an occupation nowadays.) we could find an answer on that question.

EDIT: I made a couple of google searches. Found nothing. :|

EDIT II: I made even more google searches. I found out that the first scenario editor may have been for Warcraft but there are conflicts.

Google hits:
http://www.mobygames.com/game/warcraft-orcs-humans/trivia
http://www.download.com/Civilization-Call-to-Power-Update/3640-7491_4-7082974.html

[ Thursday, June 30, 2005 01:39: Message edited by: Eagle, the author soul ]
Posts: 437 | Registered: Friday, May 13 2005 07:00
Law Bringer
Member # 2984
Profile Homepage #10
quote:
Originally written by Eagle, the author soul:

[QB]The reason why I call this a dull topic is because there are very few people who knows the answer... if there are anyone. Perhaps if we asked a game history profesional (I belive there is such an occupation nowadays.) we could find an answer on that question.

EDIT: I made a couple of google searches. Found nothing. :|

EDIT II: I made even more google searches. I found out that the first scenario editor may have been for Warcraft but there are conflicts.

Google hits:
http://www.mobygames.com/game/warcraft-orcs-humans/trivia
http://www.download.com/Civilization-Call-to-Power-Update/3640-7491_4-7082974.html[/QB ]
You seem to be unfamiliar with the purpose of discussion. A topic that can be answered swiftly is a dull topic, because there is no point in continuing to discuss on it.

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
? Man, ? Amazing
Member # 5755
Profile #11
Huh.

I have Warcraft 3, which has an editor, but the better editor came with Heroes of Might and Magic 3.

*this message comprises a google of my bookshelf*

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Agent
Member # 1993
Profile #12
Thank you all, my main question has been answered now. I wanted to know whether BoE was something revolutionary new. But since World Builder and War Craft came 1995 already with an editor it seems not.
You just helped me with my article I'm writing about BoA and Jeff, thanks again.

BTW, the nice, antique, black and white World Builder (it's freeware now) caused four computer crashes before I gave up :D

[ Thursday, June 30, 2005 13:14: Message edited by: spy.there ]

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Slartucker: * facepalm facepalm facepalm *
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Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Lifecrafter
Member # 375
Profile #13
quote:
Originally written by spy.there:

BTW, the nice, antique, black and white World Builder (it's freeware now) caused four computer crashes before I gave up :D
Mmmm, well you need a pretty old computer for that (Definitely System 6, but I think it can on some versions of System 7).

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"I liked white better."
Posts: 771 | Registered: Tuesday, December 11 2001 08:00
Triad Mage
Member # 7
Profile Homepage #14
Well, welcome back anifan.

WorldBuilder was ... awful.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
...b10010b...
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World Builder itself wasn't bad; it's just that a lot of people have made really bad things with it. It actually makes a pretty solid tool for making adventure games, as Ray Dunakin showed.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Apprentice
Member # 5635
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quote:
Originally written by spy.there:


Which was the first game coming with a game editor? BoE was out in January 2001, AFAIK. Do you know earlier games that permitted to create new scenarios?

There were lots in the 1980s that I can think of -
Adventure Construction Set certainly fits the RPG category and was copyrighted in 1984. As the question merely refers to "earlier games" though, you can make a case for Lode Runner or Ultimate Wizard, both of which may be older. I'm sure that there could well be earlier games that I'm unaware of. So I guess if we're going strictly by RPGs, we should look for ones earlier than '84.

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Posts: 4 | Registered: Sunday, March 27 2005 08:00
Shock Trooper
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quote:
Mmmm, well you need a pretty old computer for that (Definitely System 6, but I think it can on some versions of System 7).
There was a freeware version of it on the net a few years ago. It's a version that Ray Dunakin had improved. I have it and it works - on OS 9, at least. It's just the sounds that don't work. It's not a bad tool at all.

quote:
BoE was out in January 2001, AFAIK
Earlier. I seem to have forgotten when but about 1997-1999.
Posts: 259 | Registered: Saturday, June 1 2002 07:00
Triad Mage
Member # 7
Profile Homepage #18
I believe BoE came out in late 1997 for the Mac.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
E Equals MC What!!!!
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Nethergate, which came next, was released in 1999, so that sounds about right.

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SupaNik: Aran, you're not big enough to threaten Ash. Dammit, even JV had to think twice.
Posts: 1861 | Registered: Friday, February 11 2005 08:00
Triad Mage
Member # 7
Profile Homepage #20
Yes, the program and documentation is copyrighted 1997.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Agent
Member # 1993
Profile #21
:) Thank you for the correct date, Drakey.
Maybe I'll start to forgive you the TM-banning.

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Posts: 1420 | Registered: Wednesday, October 2 2002 07:00