Question
Author | Topic: Question |
---|---|
Shock Trooper
Member # 4942
|
written Friday, December 10 2004 09:45
Profile
I have a question about stealing things. I want to make a small room with things you can steal, however, there is nobody in the room, so you can steal it without the town getting mad at you. How do I do this? I thought about putting in invisible monster in the walls, but it won't stay there, it just wanders off. And I don't have anough room in the room to put a monster and put barriers around it. How do I fix this problem? Without setting a trap? Can anyone give information about stealing in general? [ Friday, December 10, 2004 09:47: Message edited by: Wham Bam Shizam v 2.0 ] -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Agent
Member # 366
|
written Friday, December 10 2004 10:22
Profile
Try putting a window in with a couple of guards outside. -------------------- I say never be complete. I say stop being perfect. I say let's evolve. Let the chips fall where they may. Posts: 1277 | Registered: Sunday, December 9 2001 08:00 |
Infiltrator
Member # 4784
|
written Friday, December 10 2004 10:26
Profile
Homepage
When you edit the invisible monster you should be able to check a box that keeps it from wandering. -------------------- Forever Always on Past the End TrueSite for Blades - Blades Walkthroughs Pixle Profusion - BoE Graphics Archive Posts: 563 | Registered: Tuesday, July 27 2004 07:00 |
BANNED
Member # 4
|
written Friday, December 10 2004 16:17
Profile
Homepage
Or even better, put it in a place where it can't escape- that is, where it is surrounded on all sides by terrains it cannot move into. (This works well for areas with tables/chests against a wall, as well as something past the wall it sits in.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |