Making the party walk.
Author | Topic: Making the party walk. |
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Master
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written Wednesday, August 11 2004 13:58
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Special node wise. I'm wondering how you can use nodes (or some other thing) to make the party "walk" e.g. Move, a second later move again, and then a second later move again. Do you just have to make a blank sound to fill the intervals, or what? -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
BANNED
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written Wednesday, August 11 2004 14:02
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Move Party, Play Sound (59/60). Those two work. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
...b10010b...
Member # 869
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written Wednesday, August 11 2004 15:59
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It's 49/50, isn't it? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
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written Wednesday, August 11 2004 16:58
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Could be. Haven't tried a frame animation since Two Strands. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Infiltrator
Member # 4389
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written Thursday, August 12 2004 03:48
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EDIT: Never mind. [ Thursday, August 12, 2004 03:56: Message edited by: My Other Name is Roger ] -------------------- fame fame fatal fame it can play hideous tricks on the brain Posts: 407 | Registered: Friday, May 14 2004 07:00 |
Master
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written Thursday, August 12 2004 16:24
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Oh, okay, my guess was right. :) But what do you mean by 59/60 or 49/50. Does that mean sound 59 or sound 60 or what? -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Infiltrator
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written Thursday, August 12 2004 16:26
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If that's what they mean, which I'm not sure they do, just look up the sounds in the indexes of the Help Manual. -------------------- fame fame fatal fame it can play hideous tricks on the brain Posts: 407 | Registered: Friday, May 14 2004 07:00 |
...b10010b...
Member # 869
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written Thursday, August 12 2004 23:59
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That's what we mean. And the sounds you want to play are in fact 49 and 50, the footstep sounds. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |