Recuperation
Author | Topic: Recuperation |
---|---|
Apprentice
Member # 6269
|
written Sunday, September 4 2005 07:14
Profile
How good is recuperation? I am too lazy to test it much... I just beat E2 and I'm planning to make a 2 character human party for E3 with lots of advantages. not sure if recuperation is useful though. also someone mentioned highly alert preventing you from being slowed or something like that? is that true? Posts: 6 | Registered: Sunday, September 4 2005 07:00 |
Triad Mage
Member # 7
|
written Sunday, September 4 2005 08:05
Profile
Homepage
It definitely protects against Sleep and probably Paralysis, which is good to have in a 2PC party (although moreso for a singleton). I would personally go for Recuperation, as the XP penalty never means much for me anyway. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Skip to My Lou
Member # 40
|
written Sunday, September 4 2005 08:44
Profile
Homepage
I always do recuperation on all my PCs. The XP penalty doesn't make too much of a difference, but having your health come back 15x faster makes dungeon crawling much nicer. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Apprentice
Member # 6269
|
written Sunday, September 4 2005 09:32
Profile
hey speaking of advantages, is there info anywhere on their exact effect? how much difference does toughness or magically apt make? *curious* Posts: 6 | Registered: Sunday, September 4 2005 07:00 |
Agent
Member # 2759
|
written Sunday, September 4 2005 12:37
Profile
Homepage
quote:Highly alert the character trait doesn't prevent you from being slowed, but hyperactivity the spell does reverse slowing on your whole party. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
...b10010b...
Member # 869
|
written Sunday, September 4 2005 13:11
Profile
Homepage
Toughness reduces all damage done to your characters by 1 point. Yep, that's all it does. Don't bother with it. Not sure how much Magically Apt does. Can't imagine it's good enough to justify the cost. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 6247
|
written Sunday, September 4 2005 19:17
Profile
Highly Alert makes you completely immune to sleep. Recuperation give you a MASSIVE boost to hp regeneration. I'd say Alex's comment on it being 15x faster than normal sounds about right. Posts: 13 | Registered: Thursday, August 25 2005 07:00 |
Apprentice
Member # 6281
|
written Wednesday, September 7 2005 11:29
Profile
quote:I have characters with Recuperation and I never noticed it being 15x faster. But then, I don't notice much, not even the secret passages sometimes. Posts: 5 | Registered: Wednesday, September 7 2005 07:00 |
...b10010b...
Member # 869
|
written Wednesday, September 7 2005 12:52
Profile
Homepage
Try using the Wait 100 Moves command in a town. Without Recuperation you'll gain the princely sum of 2 HP. With Recuperation you'll gain 20 HP or so. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BANNED
Member # 5219
|
written Wednesday, September 7 2005 14:28
Profile
Yeah, it definitely is a good deal if you want advantage all the way. Injured and move 2 or 3 moves and you might just gain some health :) You'll eventually get level 50 anyways, why not take the long way and become stronger in the end? -------------------- You can take my Windows XP when you pry my cold, dead fingers off the mouse! Posts: 394 | Registered: Saturday, November 20 2004 08:00 |
...b10010b...
Member # 869
|
written Wednesday, September 7 2005 16:59
Profile
Homepage
Recuperation is particularly good for walking through swamps. With it, it's fairly difficult to die of poison. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |