Does War Blessing Stack?

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AuthorTopic: Does War Blessing Stack?
Apprentice
Member # 7617
Profile #0
Do multiple castings of war blessing stack in any way? What about any of the other buffing type spells?
Posts: 23 | Registered: Tuesday, October 31 2006 08:00
Law Bringer
Member # 335
Profile Homepage #1
Multiple copies of the same buff don't stack in effect and I don't think they stack in duration.

—Alorael, who is less sure about the latter than the former. Gone are the days Exile when three or four blessings could turn a wimp into a wonder.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Law Bringer
Member # 6785
Profile #2
Avernum 4 is the first game that doesn't give you stacking benefits. I think you might get longer duration, but I doubt it's worth it. There are plenty of potions available if you are worried about APs being used to get all the buffing spells cast.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Apprentice
Member # 7581
Profile #3
One of the things that I noticed when playing was that multiple castings made it harder, much harder, for debuffing monsters to remove your buff.

That said, some of the early monsters could have been beaten off with a stick of rancid celery and strong language and I only really noticed it against the beasties later on that curse you when blows are exchanged.

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Moral outrage is the recourse of those who have no argument.

- Voltaire
Posts: 4 | Registered: Wednesday, October 18 2006 07:00
Apprentice
Member # 7617
Profile #4
quote:
Gone are the days Exile when three or four blessings could turn a wimp into a wonder.
I remember that! It was one of the major points that sold me on Exile. Imagine a bless spell that's actually worth casting! A total computer RPG departure. ;)

(It's an odd phenomenon, but game designers just don't seem to feel right about the world if their spell list doesn't include some options that you would never ever in a million years spend the time in combat to cast.)

[ Thursday, November 02, 2006 07:49: Message edited by: Peter Principle ]
Posts: 23 | Registered: Tuesday, October 31 2006 08:00
Raven v. Writing Desk
Member # 261
Profile Homepage #5
It's hard to balance a set of things where each thing has a unique effect. It's also usually better for a game to have some underpowered stuff than some broken stuff. Most designers of computer RPGs don't have the time to focus on perfectly balancing every spell, since so many things demand a designer's attention. So, some spells will always tend to be useless.

I can think of a few games where this isn't the case, but they are all games that had a small number of spells (Dragon Warrior had 10, for example, only 6 of which were combat spells).

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Agent
Member # 2820
Profile #6
I think blessings work in a very good and balanced way in Avernum 4. The buffs are powerful enough to provide an obvious benefit, and yet the fact that they do not stack prevents them from being overpowered.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00