SPOILER - Wisdom Crystals

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: SPOILER - Wisdom Crystals
Law Bringer
Member # 6785
Profile #0
For those who obsess, I decided to count the number of wisdom crystals and knowledge brews available in the game. Also the number that can be made by Strine from mandrake roots.

You can buy 5 during the game:
Grindstone - Jenn
West Cotra - Potionary Store
Tower Colony - Oliver
Patrick's Tower - Julz
Dharmon - Oliver

There are 4 as rewards from quest:
Castle - Ghall-Ihrno - comfort gives 2 wisdom crystals
Blosk - Mayor - slaying enraged wrymkin gives knowledge brew
Fort Remote - alchemist - ingredrient quests gives knowledge brew and other potions for 2 graymold, 1 mandrake, and eyestalks

There are 24 and 1 knowledge elixir (4 points) for usually killing monsters that guard them:
Nephil Lands- under checkpoint past fire lizards (need high nature lore to get it without a fight)
Slime Tunnels - lower level
Haunted Mines - lower level (need piercing crystal)
Motrax's Cave - lower level
Eastern Gallery - Swamplouse
Mertis Spiral - upper level (need piercing crystal)
Honeycomb - lower level behind dispel barrier spell barrier
Camp Samuels - lower level after golem
Great Cave - southeast corner after fighting Aranea Stoneseer
Great Cave - lower level area with Abisythe behind icy crystalmists
Great Cave - south wall after Dripfang and terror wolves
Slith Lands - cultist area northwest part of the city
Scree Caves - dragon's hoard
Blosk - upper level enraged wrymkin
Great Cave - east of Dharmon lower level in mine with crystal basilisk
Western Wastes - third map section past Fort Remote beyond gazer guarded bridge and difficulty 40 door
Basalt Tower - near gate
Basalt Tower - lower level south west corner in crystal workers area
Spire - northside with Kring and bandits
Abyss - Test #6 reward
Harston - lower level - with Cryos demon (need dispel barrier)
Giant Warren - lower level treasure chamber
Khoth's Ruins - lower level west side Knowledge Elixir (need dispel barrier)
Dark Lands - center of map section near wrymkin
Erika's Ruins - upper level lich

There are 4 that are cached and require a nature lore somewhere between 4 and 12 to find:
Great Cave - lower level area with Abisythe behind icy crystalmists
Great Cave - below Patrick's Tower tunnels after fighting sparklingmists
Patrick's Tower - lower level holding cell with gazer (need dispel barrier)
Great Cave - lower level chitrach tunnels northwest of Castle
Great Cave - beyond the mage guarding Daggerfall mine west of Dharmon

There are 4 marked NY (not yours) that you can steal if you close the door:
Almaria - lower level past golem
Fissure Inn -upper level guest room
Gnass - lower level guarded by hellhound
Fort Remote - room

Mandrake roots are the hardest to find ingredient of the five needed for knowledge brews. Nature lore 3 will get 16 and nature lore 12 will get 37. The mandrake and graymold in the Basalt Fortress is only accessible from caches after the terror wolves are released and not available later on in the game. Out of the mandrake obtained one is used for the Fort Remote quest as a good use to reward. I used in Bargha some to buy Answering Gloves and Magus Vest. There is one mandrake root south of Erika's Ruins so you will have to go back later to use it.

To get nature lore 12 for a singleton: buy 2 levels in Fort Duvno from Walner, 1 level as quest reward in Fort Dranlon, and spend 26 skill points in training for 7 levels. With the Explorer's ring from Eye Krotus you have 12 levels.

If you have nature lore 14 there is one more mandrake root northeast of the Tower Colony. If you have nature lore 15 there is a wisdom crystal in the Giant Lands cached in the passage north of the stairs leading to the giant intelligent friendly talking spiders. There is another mandrake root in the Sliths Lands southeast of the altar (need nature lore between 13-15). Another is Scree Caves going east from Fort Saffron's north gate.

In the final part of the game, in the north part of the Dark Lands, the Giant's have a camp. There is one wisdom crystal in the center. Then cached are a wisdom crystal and a mandrake root. At this point they aren't much help.

Then in the final keep's upper level, 2 more wisdom crystals and a mnadrake root for those that need a few more skill points.

[ Tuesday, April 04, 2006 19:58: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00