"Failed to open sound channels" crash
Author | Topic: "Failed to open sound channels" crash |
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Apprentice
Member # 6559
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written Wednesday, March 29 2006 05:58
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When I open any of the three Geneforges, The game immediately quits with a "failed to open sound channels" error message. This did not happen in the past. Reinstalling doesn't work. I think something is corrupted in my OS X sound library (or whatever handles sound in OS X), and I realize Geneforge's crashing may not be the cause, and only an annoying side-effect. However, if someone could tell me what library (or other) Geneforge uses to handle sound, so I would know what to fix/reinstall, I would really appreciate it :) Posts: 27 | Registered: Thursday, December 15 2005 08:00 |
Board Administrator
Member # 1
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written Wednesday, March 29 2006 13:39
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Hmm .. this is from the Avernum 4 support page, but it might be a general issue. Try this ... MPlayer Incompatability It has been reported that installing MPlayer can interfere with Avernum 4's ability to run. The program will return the error "Unable to open sound channels" and quit. Going into the "Audio MIDI Setup" and set the Audio Output format to 44100.0 Hz should fix the problem. (We only use plain, vanilla Mac system calls for sound, which makes these problems frustrating.) - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Apprentice
Member # 6559
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written Wednesday, March 29 2006 18:56
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I haven't installed MPlayer, but what you say makes it plain that Geneforge is not responsible for the problem. Thanks for the help! EDIT: sorry, I misunderstood your post. I thought "Audio MIDI Setup" was some MPlayer preference panel. I've just realized it's actually a Mac OS X utility. Setting the output rate to 44 MHz did fix the problem. Thank you so much :) [ Wednesday, March 29, 2006 19:03: Message edited by: Silb Aran ] Posts: 27 | Registered: Thursday, December 15 2005 08:00 |
Board Administrator
Member # 1
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written Thursday, March 30 2006 11:53
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Thank you VERY much for this information. The MPlayer thing was my mistake. I will fix the support info and spread it to the other support pages for our games. - Jeff Vogel Later edit ... this is the new support page message: "Unable to open sound channels" Error If you get the error "Unable to open sound channels" when you launch the game, carry out these steps to fix the problem: i. Open the Applications folder. ii. Open the Utilities folder. iii. In this folder, run "Audio MIDI Setup" iv. Under Audio Output, change the Format to 44100.0 Hz. This should correct the problem. ### Now I have to dig into the code and try to figure out a gentler way around this problem. [ Thursday, March 30, 2006 12:05: Message edited by: Spidweb ] -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 6581
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written Tuesday, April 4 2006 03:24
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You have helped Jeff Vogel. Whoa! You need a four-star rating for this. :D Hey, 250 posts! Adept! Yeehaw! -------------------- Download Geneforge 4: Rebellion You have 6 posts. Nobody cares what you think. - Thuryl Wikipedia may be your friend, but UBB is not. - Dikiyoba Posts: 1310 | Registered: Tuesday, December 20 2005 08:00 |