Make your shaper/agent/guardian glow

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AuthorTopic: Make your shaper/agent/guardian glow
Warrior
Member # 3357
Profile Homepage #0
I've worked out how to make the character really glow :)

You have to make 3 changes to gf3itemschars.txt in the Scripts folder -
Go to
begindefinecreature 0;underneath
cr_graphic_template = 110;add
cr_graphic_appearadj = 2;.
That's the shaper glowing.

Now, go to begindefinecreature 3;
and add cr_graphic_appearadj = 2;under cr_graphic template = 100;

Finally, go to begindefinecreature 6;
and add cr_graphic_appearadj = 2;under cr_graphic template = 120;

This file seems pretty useful.

EDIT: This is the charged fyora effect if you wanted to know

cr_graphic_appearadj = 1;
is the thahd shade effect

cr_graphic_appearadj = 4;
is reaper turret/battle gamma

Screenshot IMAGE(http://redsaurus.net/shaperglow.jpg) of half way throught the glowy cycle

[ Monday, April 11, 2005 10:32: Message edited by: artificial orange ]
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Shaper
Member # 5437
Profile #1
It certainly does make them glow.

Hmm, it seems to make Greta and Alwin glow as well, and they have not partaken of the canisters.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Warrior
Member # 3357
Profile Homepage #2
I suspect that you can set
cr_graphic_appearadj = 0;
for Greta and Alwan to fix that
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Warrior
Member # 4131
Profile #3
Where do I get CodeWarrior for Mac OS9???

EDIT:or could one of you be as kind as to post the edited file here?If so I just want the shaper and charged fyora please

[ Monday, April 11, 2005 10:42: Message edited by: Stormlord Windspire ]

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I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Shaper
Member # 5437
Profile #4
Thank you, that did fix Alwin and Greta.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Warrior
Member # 3357
Profile Homepage #5
ok, just the shaper graphic changed:
HERE
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Shaper
Member # 5437
Profile #6
quote:
Originally written by Stormlord Windspire:

Where do I get CodeWarrior for Mac OS9???

EDIT:or could one of you be as kind as to post the edited file here?If so I just want the shaper and charged fyora please

For the fyora go down to:
// Begin Fyora
begindefinecreature 10; // PC created fyora

than change:
cr_graphic_template = 11;

to:
c_graphic_template = 11;
cr_graphic_appearadj = 2;
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Warrior
Member # 3357
Profile Homepage #7
you can open it with textedit / any other texteditor, you don't need codewarrior
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Guardian
Member # 2339
Profile #8
What about glowing white then darkening to black, repeat, etc, etc?

Also, do you think it would also work on windows (once G3 is released for Windows)?

[ Monday, April 11, 2005 11:55: Message edited by: Manifestation of Benevolence ]

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Posts: 1779 | Registered: Monday, December 9 2002 08:00
Warrior
Member # 3357
Profile Homepage #9
darkening to black then glowing bright is the battle gamma one
cr_graphic_appearadj = 4;
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Warrior
Member # 5167
Profile #10
quote:
Originally written by Manifestation of Benevolence:

What about glowing white then darkening to black, repeat, etc, etc?

Also, do you think it would also work on windows (once G3 is released for Windows)?

I don't think it would work for Windows, because the 2 systems work differently.

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Sub-Way
Posts: 80 | Registered: Saturday, November 6 2004 08:00
Apprentice
Member # 5604
Profile #11
This is wicked! It doesn't do what I wanted it to do, but it did something stranger. All the avatars went fuzzy and whenever my fyora moved, it turned into a bullet and went speeding off! Well it looked like a bullet.
Posts: 32 | Registered: Friday, March 18 2005 08:00
...b10010b...
Member # 869
Profile Homepage #12
quote:
I don't think it would work for Windows, because the 2 systems work differently.
Actually, it should. The GF scripts work the same way on both, and this is just a script change.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Warrior
Member # 4131
Profile #13
quote:
Originally written by artificial orange:

you can open it with textedit / any other texteditor,
I'm using simpletext.
It doesn't work!

quote:
ok, just the shaper graphic changed:
HERE[/qb]
Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves!

[ Tuesday, April 12, 2005 05:58: Message edited by: Stormlord Windspire ]

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I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Infiltrator
Member # 5566
Profile #14
this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ?

also do you think it'll work on GF1 & 2 to ?
Posts: 507 | Registered: Tuesday, March 1 2005 08:00
Warrior
Member # 3357
Profile Homepage #15
quote:
Originally written by Stormlord Windspire:

quote:
Originally written by artificial orange:

you can open it with textedit / any other texteditor,
I'm using simpletext.
It doesn't work!

[quote]ok, just the shaper graphic changed:
HERE

Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves![/QB][/quote]Hmmm, I'll try to get the one that I'm currently using up.

quote:
Originally written by hawk king:

this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ?

also do you think it'll work on GF1 & 2 to ?

You can start the game at any specified level with any specified melee attack, with better energy regen, etc. You can change any stat with:
cr_statistic (number) = (value);
e.g., 30 mechanics is cr_statistic 21 = 30;

As there doesn't seem to be a *objsmisc.txt for GF1/2, unfortunately not.

Also, you can change the shaper graphic to most other creature's graphics, but it's sensible that you make sure that you're not holding a weapon before changing your cr_graphic_template. Some spells don't work when you're a creation, and weapons generally don't work.

[ Tuesday, April 12, 2005 09:11: Message edited by: artificial orange ]
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Warrior
Member # 4131
Profile #16
Have a Creation for charactor?SWEEET!!!!!

maybe I could be as spawner lol lol lol!

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I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Shaper
Member # 5437
Profile #17
quote:
Originally written by Stormlord Windspire:


I'm using simpletext.
It doesn't work!
I don't see why Simpletext wouldn't work. I always use it for scripting and it works fine. Are you saving as a .txt ?

[ Tuesday, April 12, 2005 09:38: Message edited by: Dolphin ]
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Infiltrator
Member # 5566
Profile #18
quote:
Originally written by Stormlord Windspire:

Have a Creation for charactor?SWEEET!!!!!

maybe I could be as spawner lol lol lol!

i wouldn't do that i messed with it so you could create serviles and
agents and guardians and shapers but servent minds and spawners cant move so dont do that also if you change a graphic
like if you change battle alphas graphic to servile all battle alphas will look like serviles
Posts: 507 | Registered: Tuesday, March 1 2005 08:00
Warrior
Member # 5523
Profile #19
Battle alphas to serviles and guardians to serviles. You could have one sweet band of crazed serviles

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“Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.”
Posts: 150 | Registered: Sunday, February 20 2005 08:00
Warrior
Member # 4131
Profile #20
quote:
Originally written by Dolphin:

quote:
Originally written by Stormlord Windspire:


I'm using simpletext.
It doesn't work!
I don't see why Simpletext wouldn't work. I always use it for scripting and it works fine. Are you saving as a .txt ?

Apparently the files are too big!

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I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Warrior
Member # 4131
Profile #21
It works now! :)

Trick:
Make the shapers graphic a fyoras
Start the game with a green shaper

RESULT=A green Fyora with red stripes!
And heres a picture!
IMAGE(http://img.photobucket.com/albums/v366/Fenixy/Picture3.jpg)

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I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Shaper
Member # 5437
Profile #22
Doesn't that mean that all Shapers in the game will appear as Fyoras?
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Infiltrator
Member # 5566
Profile #23
quote:
Originally written by Dolphin:

Doesn't that mean that all Shapers in the game will appear as Fyoras?
yes
Posts: 507 | Registered: Tuesday, March 1 2005 08:00
Warrior
Member # 3357
Profile Homepage #24
and I think that you can never pick up weapons also if you're a fyora.
Posts: 76 | Registered: Saturday, August 16 2003 07:00

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