Make your shaper/agent/guardian glow
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Author | Topic: Make your shaper/agent/guardian glow |
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Warrior
Member # 3357
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written Monday, April 11 2005 10:21
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I've worked out how to make the character really glow :) You have to make 3 changes to gf3itemschars.txt in the Scripts folder - Go to begindefinecreature 0; underneathcr_graphic_template = 110; addcr_graphic_appearadj = 2; .That's the shaper glowing. Now, go to begindefinecreature 3; and add cr_graphic_appearadj = 2; under cr_graphic template = 100;Finally, go to begindefinecreature 6; and add cr_graphic_appearadj = 2; under cr_graphic template = 120;This file seems pretty useful. EDIT: This is the charged fyora effect if you wanted to know cr_graphic_appearadj = 1; is the thahd shade effect cr_graphic_appearadj = 4; is reaper turret/battle gamma Screenshot of half way throught the glowy cycle [ Monday, April 11, 2005 10:32: Message edited by: artificial orange ] Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Shaper
Member # 5437
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written Monday, April 11 2005 10:36
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It certainly does make them glow. Hmm, it seems to make Greta and Alwin glow as well, and they have not partaken of the canisters. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Warrior
Member # 3357
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written Monday, April 11 2005 10:39
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I suspect that you can set cr_graphic_appearadj = 0; for Greta and Alwan to fix that Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Warrior
Member # 4131
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written Monday, April 11 2005 10:39
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Where do I get CodeWarrior for Mac OS9??? EDIT:or could one of you be as kind as to post the edited file here?If so I just want the shaper and charged fyora please [ Monday, April 11, 2005 10:42: Message edited by: Stormlord Windspire ] -------------------- I like Biscuits!!!! Posts: 67 | Registered: Sunday, March 21 2004 08:00 |
Shaper
Member # 5437
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written Monday, April 11 2005 10:47
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Thank you, that did fix Alwin and Greta. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Warrior
Member # 3357
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written Monday, April 11 2005 10:48
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ok, just the shaper graphic changed: HERE Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Shaper
Member # 5437
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written Monday, April 11 2005 11:01
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quote:For the fyora go down to: // Begin Fyora begindefinecreature 10; // PC created fyora than change: cr_graphic_template = 11; to: c_graphic_template = 11; cr_graphic_appearadj = 2; Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Warrior
Member # 3357
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written Monday, April 11 2005 11:04
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you can open it with textedit / any other texteditor, you don't need codewarrior Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Guardian
Member # 2339
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written Monday, April 11 2005 11:46
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What about glowing white then darkening to black, repeat, etc, etc? Also, do you think it would also work on windows (once G3 is released for Windows)? [ Monday, April 11, 2005 11:55: Message edited by: Manifestation of Benevolence ] -------------------- -Zephyr Tempest, your personal entertainer Posts: 1779 | Registered: Monday, December 9 2002 08:00 |
Warrior
Member # 3357
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written Monday, April 11 2005 11:56
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darkening to black then glowing bright is the battle gamma one cr_graphic_appearadj = 4; Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Warrior
Member # 5167
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written Monday, April 11 2005 12:16
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quote:I don't think it would work for Windows, because the 2 systems work differently. -------------------- Finished Sub2 levels: Shop"keep"er Machinery Complex Machinery Complex2 Machinery Complex3 Machinery Complex4 Munchkin City In progress: None Abandonned: T.E.L.E.P.O.R.T Sub-Way Posts: 80 | Registered: Saturday, November 6 2004 08:00 |
Apprentice
Member # 5604
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written Monday, April 11 2005 14:59
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This is wicked! It doesn't do what I wanted it to do, but it did something stranger. All the avatars went fuzzy and whenever my fyora moved, it turned into a bullet and went speeding off! Well it looked like a bullet. Posts: 32 | Registered: Friday, March 18 2005 08:00 |
...b10010b...
Member # 869
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written Monday, April 11 2005 16:03
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quote:Actually, it should. The GF scripts work the same way on both, and this is just a script change. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Warrior
Member # 4131
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written Tuesday, April 12 2005 05:41
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quote:I'm using simpletext. It doesn't work! quote:Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves! [ Tuesday, April 12, 2005 05:58: Message edited by: Stormlord Windspire ] -------------------- I like Biscuits!!!! Posts: 67 | Registered: Sunday, March 21 2004 08:00 |
Infiltrator
Member # 5566
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written Tuesday, April 12 2005 07:09
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this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ? also do you think it'll work on GF1 & 2 to ? Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Warrior
Member # 3357
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written Tuesday, April 12 2005 08:36
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quote:Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves![/QB][/quote]Hmmm, I'll try to get the one that I'm currently using up. quote:You can start the game at any specified level with any specified melee attack, with better energy regen, etc. You can change any stat with: cr_statistic (number) = (value); e.g., 30 mechanics is cr_statistic 21 = 30; As there doesn't seem to be a *objsmisc.txt for GF1/2, unfortunately not. Also, you can change the shaper graphic to most other creature's graphics, but it's sensible that you make sure that you're not holding a weapon before changing your cr_graphic_template. Some spells don't work when you're a creation, and weapons generally don't work. [ Tuesday, April 12, 2005 09:11: Message edited by: artificial orange ] Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
Warrior
Member # 4131
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written Tuesday, April 12 2005 09:20
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Have a Creation for charactor?SWEEET!!!!! maybe I could be as spawner lol lol lol! -------------------- I like Biscuits!!!! Posts: 67 | Registered: Sunday, March 21 2004 08:00 |
Shaper
Member # 5437
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written Tuesday, April 12 2005 09:34
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quote:I don't see why Simpletext wouldn't work. I always use it for scripting and it works fine. Are you saving as a .txt ? [ Tuesday, April 12, 2005 09:38: Message edited by: Dolphin ] Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Infiltrator
Member # 5566
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written Tuesday, April 12 2005 10:39
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quote:i wouldn't do that i messed with it so you could create serviles and agents and guardians and shapers but servent minds and spawners cant move so dont do that also if you change a graphic like if you change battle alphas graphic to servile all battle alphas will look like serviles Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Warrior
Member # 5523
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written Wednesday, April 13 2005 02:53
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Battle alphas to serviles and guardians to serviles. You could have one sweet band of crazed serviles -------------------- “Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.” Posts: 150 | Registered: Sunday, February 20 2005 08:00 |
Warrior
Member # 4131
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written Wednesday, April 13 2005 08:55
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quote:Apparently the files are too big! -------------------- I like Biscuits!!!! Posts: 67 | Registered: Sunday, March 21 2004 08:00 |
Warrior
Member # 4131
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written Wednesday, April 13 2005 09:46
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It works now! :) Trick: Make the shapers graphic a fyoras Start the game with a green shaper RESULT=A green Fyora with red stripes! And heres a picture! -------------------- I like Biscuits!!!! Posts: 67 | Registered: Sunday, March 21 2004 08:00 |
Shaper
Member # 5437
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written Wednesday, April 13 2005 10:02
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Doesn't that mean that all Shapers in the game will appear as Fyoras? Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Infiltrator
Member # 5566
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written Wednesday, April 13 2005 10:42
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quote:yes Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Warrior
Member # 3357
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written Wednesday, April 13 2005 10:51
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and I think that you can never pick up weapons also if you're a fyora. Posts: 76 | Registered: Saturday, August 16 2003 07:00 |
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