Day count?
Author | Topic: Day count? |
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Apprentice
Member # 3115
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written Thursday, March 31 2005 01:55
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In the last 2 GF games, events basically waited for you to act. There were no time limits, and nothing changed until you took action. In GF3 I've noticed there is a day counter when you view the map. Are there consequences based on the amount of days it takes you to complete quests / the game? Or is the counter just something which reports how long it took you to complete the game so you can try to do it faster next time? Thanks! -Ez -------------------- Consciousness (n): That annoying period between naps. Posts: 42 | Registered: Tuesday, June 17 2003 07:00 |
Apprentice
Member # 4812
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written Thursday, March 31 2005 06:32
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well, in exile 3 the day count meant that all the citys you didn't save were gradually getting more and more destroyed... And there was a special event after like 500 days... Hopefully he did the same thing for this game :) -------------------- If you believe in yourself, drink your school, stay in drugs, and don't do milk - you can get work! Posts: 12 | Registered: Monday, August 2 2004 07:00 |
BANNED
Member # 5219
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written Thursday, March 31 2005 06:47
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I think anytime there's a day count, it's there for a reason. -------------------- You can take my Windows XP when you pry my cold, dead fingers off the mouse! Posts: 394 | Registered: Saturday, November 20 2004 08:00 |
Agent
Member # 3349
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written Thursday, March 31 2005 07:19
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I dunno...Sometimes the day count does nothing. For example: In Blades of Exile in the Valley of Dying Things there was a day count, but it didn't do nothing. -------------------- And everybody say....Yatta! Posts: 1287 | Registered: Thursday, August 14 2003 07:00 |
Warrior
Member # 3746
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written Friday, April 1 2005 14:16
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Not completely true, but mostly. The longer you took in VotDT, the more flora died. I believe people left, as well, but I'm not positive. In any case, it was always possible to win the scenario, no matter how long you took to do it. And I've got a strange sense of deja vu. But that's beside the point. Posts: 153 | Registered: Tuesday, December 2 2003 08:00 |