healnpc
Author | Topic: healnpc |
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Warrior
Member # 2838
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written Sunday, August 1 2004 16:09
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I'm using this script on a character that joins the party, however this does not seem to work very well. Does the script work if it is used in a party member? -------------------- …../|,-‘`¯¯`\(o)_\,----,,,_……… …( `\(o),,_/` ¯ : o : :: o`-, … I'm under your bed. Posts: 118 | Registered: Wednesday, April 2 2003 08:00 |
The Establishment
Member # 6
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written Sunday, August 1 2004 16:13
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There have been some issues with AI scripts for NPCs that join up. I would stray from it. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 2820
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written Sunday, August 1 2004 19:05
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Why hasn't anyone graced MY topic with a simple reply???? But if you care to look at my topic, you will see that I have observed that the NPC PC's AI is so default, it's not even basicnpc like. Only the INIT and DEAD states have any effect in the creatures script. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
BANNED
Member # 4
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written Sunday, August 1 2004 20:58
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A crude work-around would be placing some code in the START_STATE of your scenario script, although that might cause a heaping dose of hell in terms of slowing the scenario down. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |