healnpc

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AuthorTopic: healnpc
Warrior
Member # 2838
Profile #0
I'm using this script on a character that joins the party, however this does not seem to work very well. Does the script work if it is used in a party member?

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…../|,-‘`¯¯`\(o)_\,----,,,_………
…( `\(o),,_/` ¯ : o : :: o`-, … I'm under your bed.
Posts: 118 | Registered: Wednesday, April 2 2003 08:00
The Establishment
Member # 6
Profile #1
There have been some issues with AI scripts for NPCs that join up. I would stray from it.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Agent
Member # 2820
Profile #2
Why hasn't anyone graced MY topic with a simple reply????

But if you care to look at my topic, you will see that I have observed that the NPC PC's AI is so default, it's not even basicnpc like. Only the INIT and DEAD states have any effect in the creatures script.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
BANNED
Member # 4
Profile Homepage #3
A crude work-around would be placing some code in the START_STATE of your scenario script, although that might cause a heaping dose of hell in terms of slowing the scenario down.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00