written Sunday, August 19 2007 10:50Profile#0
This state is called when your party member walks to space, not when they physically land on a space. I'm trying to inflict a status effect on the specific party member who lands on the space, but the char_on_loc call wont work because the state is called BEFORE the character is actually on the space the terrain script is placed. How annoying.
Here's the script, can anyone think of something I am doing wrong?
written Sunday, August 19 2007 11:18ProfileHomepage#1
I actually have a similar script. If you want the person to be on the space when it occurs, use the START_STATE. Of course, you have to reset the script so it runs every turn the party is near. Use my script as an example.
Note the STEP_INTO_SPOT_STATE is still present. This catches the party if they're in combat mode every time they step on it. Otherwise, it'd only run once even if it was stepped on several times in combat.