Changing Creature Definitions
Author | Topic: Changing Creature Definitions |
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Guardian
Member # 6670
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written Saturday, August 11 2007 18:30
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When I change cr_default_attitude, new creatures have the new default attitude, but creatures that have already been placed in the Editor has the old default attitude. I can understand why it's like this (the Editor doesn't have a 'default' choice for attitudes), but I'd like to know if there are any other creature definition changes that don't affect old creature instances. I made the bulk of this scenario two years ago with the intention that I'd leave all the definition fine-tuning last. -------------------- No flying machine will ever fly from New York to Paris. - Orville Wright, 1908 Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
...b10010b...
Member # 869
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written Saturday, August 11 2007 18:48
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I'd assume that default creature scripts behave the same way. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 4153
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written Saturday, August 11 2007 18:53
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Everything else should reload just fine. -------------------- TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Lifecrafter
Member # 6193
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written Saturday, August 11 2007 20:02
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Only things that you can set in the editor, so I suppose te_default_script falls into this category as well. Also I'll point out that I've had problems with placing a monster and subsequently altering it's default script, but the script remains as the old default from when I first placed it rather than the new default, even though the creature's script still says 'Default'. I think 'Reload Scenario Script' will fix this? [ Saturday, August 11, 2007 20:03: Message edited by: Lazarus. ] -------------------- "Heart of Earth located in Europe, Ass of Earth located in USA." Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |