Highest possible reputation in Avernum 2

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: Highest possible reputation in Avernum 2
Apprentice
Member # 5190
Profile #0
I completed all major quests in Avernum 2 and have been wandering round doing various minor quests. However, I have now run out of quests (apart from renewable ones like cheap wine and meal which don't seem to boost reputation), and my reputation is stuck at 97. I know this is great and everything, but I'd love to get it to 100 if possible. I certainly haven't done anything to damage my reputation, either. At the moment they are "true heroes", but "demi-gods" (or similar) would be pretty cool... Has anyone got beyond 97, and if so, how?

--------------------
"Eternity asks you, and all the teeming millions around you, one thing only: whether you have lived in despair, or not."

Soren Kierkegaard: The Sickness Unto Death.
Posts: 6 | Registered: Saturday, November 13 2004 08:00
Infiltrator
Member # 3933
Profile #1
ive heard there is something even better than true heroes, dont ask me what though...
did you use the editor for your rep?
if not, starting with max editable rep + doing all the quests would give you quite a boost.

--------------------
OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Apprentice
Member # 5190
Profile #2
Thanks for the advice. I don't like using the editor, although I haven't yet managed to complete A3 without it. But there would be some serious irony in raising my reputation from "true heroes" to something better by (effectively) cheating, would there not?

--------------------
"Eternity asks you, and all the teeming millions around you, one thing only: whether you have lived in despair, or not."

Soren Kierkegaard: The Sickness Unto Death.
Posts: 6 | Registered: Saturday, November 13 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #3
From the FAQ at the top of these boards, these are the things that increase your reputation:

What actions raise my reputation?

Kill Ko's Bandits (motrax cave area) 1
Heal Brian 1
Kill F. Draco's Bandits 1
Kill Gunston's fire salamanders 1
Free Stewart 1
Find Blue pass Almaria 1
Reveal Blosk Spy 4
Kill Madhouse Brigands 4
Help Avernum soldier near F Duvno 1
Recover Stolen arrows 1
Free Arum (nephil fort) 1
Kill Nepharim chief (nephil fort) 3
Destroy Undead Altar 3
Find Nance 1
Give kid medicine (Dharmon) 1
Tell refuges about abyss refuge 1
Find Harston 2
Find all the Vahnatai items for Patrick 2
Help Soldiers fight Rahkasha 1
Find Blue pass Fort Remote 4
Recover Kothtar plans 4
Help Sliths vs empire 1
Give graymold salve to Julz 4
Free Captain Brevan 1
Destroy Serpent Cult 4
Lift Undead Curse near Mertis (merchants) 1
Free the Nephilim slaves 4
Kill Secret Sliths 4
Return Slith Charm 2
Destroy Cotra Smelters 1
Kill Elderan 4
Find Locke 1
Kill Limoncelli 4
Find 3 giant statues 4
Find Gray pass 1
Find Sixus 4
Give Drake tooth to mage in Motrax's cave 1

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Apprentice
Member # 5190
Profile #4
Wow! I suppose that's why Kelandon has such a high rating. Now if only he worked for BT (that's British Telecom for non-UK readers, which I accept is most of you) telephone enquiries, it might not have taken me a month to get Broadband set up! I seem to have completed the vast majority of those, although some I don't remember (who on earth is Stuart?).

Continuing the theme of creating God-like parties (without having recourse to the character editor), I don't understand why the levels of skills listed don't always seem to correspond to the world of Avernum in combat. (If I were feeling scientifically minded I might want to make an analogy with genetic code not being expressed at the phenotypic level. But I'm not.) For example, although my mage and priest both have Willpower of above 30, which should mean that they can never be charmed, dumbfounded, etc, they still can be. Similarly, both my archer and fighter have Melee Weapons skill of 18+, which should mean they never miss - yet they do, albeit rarely. Any ideas why?

[ Saturday, December 11, 2004 08:53: Message edited by: Turingalila ]

--------------------
"Eternity asks you, and all the teeming millions around you, one thing only: whether you have lived in despair, or not."

Soren Kierkegaard: The Sickness Unto Death.
Posts: 6 | Registered: Saturday, November 13 2004 08:00
Law Bringer
Member # 335
Profile Homepage #5
I think the percentages shown are based on a stock, generic opponent. High enough melee skill means that you'll always hit an opponent with no increased ability to dodge, but by the end of the game you're fighting heavily armored and high level enemies. I imagine that willpower is similarly modified by the power of the creature using abilities or spells against you.

—Alorael, who is also fairly certain that all employees of broadband providers are required to sign an agreement stating that they will do everything in their power to avoid helping customers at any time. It's the only logical explanation.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Apprentice
Member # 5190
Profile #6
Ah - that explains things. I suppose if I had a lifetime devoted to the game I could eventually build up a (non-modified) group who are untouchable by magic or weapons and can slay Hawthorne/Garzhad/Rentar-Ihrno, etc with a single punch. However, I hear rumours of a "real world" out there somewhere, and I am quite keen to explore that, too...

Many thanks to all of those who have helped on this.

--------------------
"Eternity asks you, and all the teeming millions around you, one thing only: whether you have lived in despair, or not."

Soren Kierkegaard: The Sickness Unto Death.
Posts: 6 | Registered: Saturday, November 13 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #7
Because of their invulnerabilities, it's not possible to kill either Garzahd or Rentar-Ihrno with one hit. With a character editor-maxed out party, I did manage to create a party that would take no more than two or three damage points from anything, but I seriously doubt that such a thing could be created legitimately.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Infiltrator
Member # 3933
Profile #8
that list is quite mixed up (a3 and a2)

--------------------
OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #9
Which list? The one I posted for raising one's reputation? If that's what you mean, I can assure you that it is not. It is exclusively A2.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00