Conforming Floors
Author | Topic: Conforming Floors |
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Agent
Member # 27
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written Saturday, January 12 2008 14:10
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Is there any way to make a custom floor that conforms to another (like the dirt to the grass floor)? I checked the docs, but it doesn't list anything that could accomplish this. While I'm at it, is there any way to customize frill terrain? All of this can be worked around manually at the expense of a lot of time, which is not something I'm thrilled to do. -------------------- Enraged Slith's Blades of Avernum Website Look out, there's a three-headed monkey behind you! Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
Law Bringer
Member # 4153
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written Saturday, January 12 2008 14:41
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1) Only if you're overwriting floor types that already conform, so no. 2) Only if you're overwriting the existing frills, so no. Sorry. :( -------------------- TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Agent
Member # 27
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written Saturday, January 12 2008 15:31
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Well damn, doesn't seem like it would be that hard to code either... but what do I know. -------------------- Enraged Slith's Blades of Avernum Website Look out, there's a three-headed monkey behind you! Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
Shock Trooper
Member # 10488
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written Saturday, January 12 2008 15:45
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If you're not customizing the existing frills or borders, the only way is to place each one manually. I've done it before, with Dahak's dirt/grass borders. Posts: 334 | Registered: Friday, September 14 2007 07:00 |