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AuthorTopic: Newbie Alert!!!
Triad Mage
Member # 7
Profile Homepage #25
I was absolutely not volunteering. I know my limits. :)

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
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You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Cartographer
Member # 995
Profile #26
quote:
Originally written by Thurylandon:

Yes, it would not be hard to make a custom terrain that looked like one of the container terrains but is not a container. Import the original terrain and change its te_special_property to 0.
in deference to Salmon's newbishness, this is a desk that doesn't contain things:

begindefineterrain 500; // change to actual least number in your data file
import = 229;
te_special_property = 0;

begindefineterrain 501;
import = 230;
te_special_property = 0;
No need for custom graphics or changes to the edtior code.
Posts: 206 | Registered: Thursday, April 18 2002 07:00
? Man, ? Amazing
Member # 5755
Profile #27
Thanks Silver, that looks perfect, but where are you loading the special graphic of the desk with pen/ink? Drakey has begged off, and unless ADoS steps up to the plate...

:P
What is the simplest program for graphic manipulation that is already on my PC? I may have to do this myself, even though I'm kinda dumb and will probably hurt myself... ;)

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Off With Their Heads
Member # 4045
Profile Homepage #28
You don't need a custom graphic. Just place the custom terrain and put the item on top of it.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
? Man, ? Amazing
Member # 5755
Profile #29
But but but then I am back where we started, with terrain that can be only container or non-container, with all items contained or non-contained. I wanted some of each, but somewhere settled on someones half-baked idea of overlaying candle/pen-ink graphics on the desks and making new terrains.
That's what I get for wanting to eat the damn cake. So, anyone out there still using Win2000 or familiar with what progrs come on it?

:)

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Off With Their Heads
Member # 4045
Profile Homepage #30
But there still won't be an item on top — it'll just look like it. This would bother me more, as a player, than if there were nothing on top at all.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Cartographer
Member # 995
Profile #31
perhaps Salmon could use this in the init state of the town script:

quote:

void put_item_on_spot(short loc_x, short loc_y, short what_item) - Places an item of type what_item on town space {loc_x,loc_y}. If that spot is a container, the item won’t be contained inside it.

though I haven't tested this application (*) of that method and sometimes the docs are... um, less than entirely correct.

(*) by which I mean the "containment" clause

[ Wednesday, June 01, 2005 08:08: Message edited by: -silver- ]
Posts: 206 | Registered: Thursday, April 18 2002 07:00
Off With Their Heads
Member # 4045
Profile Homepage #32
That's funny — I misremembered that call. I thought that it said the opposite thing.

This clearly means that BoA doesn't do an internal check within the app, so a change to the editor is entirely feasible and should be implemented in whatever the next release is.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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