Terrain Scripts
Author | Topic: Terrain Scripts |
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Apprentice
Member # 4867
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written Sunday, August 22 2004 12:08
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I am attempting to make a new terrain script which will be called if the party casts Dispel Barrier in the presence of an item with this script on it. However, I am not sure how to make a triggered state for this. It should be like UNLOCK_SPELL_STATE, except of course for Dispel Barrier instead of Unlock Doors. Can anyone offer some advice? Posts: 7 | Registered: Wednesday, August 18 2004 07:00 |
BANNED
Member # 4
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written Sunday, August 22 2004 12:22
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Post it in the Scenario Format 3 thread! It's definitely a good idea. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Warrior
Member # 4202
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written Monday, August 23 2004 00:16
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DISPEL_BARRIER_STATE (see door.txt and my post in that thread) -------------------- Creator of the 3D Blades of Avernum Editor for Mac. Get it at Ingenious Isaac's Illusion, my web page. Better yet, get Battle for Wesnoth, a wonderful free TBS game. Posts: 192 | Registered: Sunday, April 4 2004 08:00 |