Help with this custom item
Author | Topic: Help with this custom item |
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Warrior
Member # 2838
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written Saturday, July 31 2004 17:11
Profile
I designed the foloowing item: I wanted to make it like a longsword with 5 bonus damage (like the magic longsword), but it ends up doing 6-72 damage. May somebody tell me what I did wrong? Thanks -------------------- …../|,-‘`¯¯`\(o)_\,----,,,_……… …( `\(o),,_/` ¯ : o : :: o`-, … I'm under your bed. Posts: 118 | Registered: Wednesday, April 2 2003 08:00 |
Agent
Member # 2820
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written Saturday, July 31 2004 17:24
Profile
Weapons do not have finite bonuses after their dice damage. Each level of bonus makes the weapon act as if the player had that many extra levels of the appropriate skill. Basically, it adds a die of damage and +5% chance to hit for every level. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
Agent
Member # 2210
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written Sunday, August 1 2004 01:08
Profile
Look at the code for icy longsword, or burning longsword. I think you can add special types of damage with a sword. Icy sword does +8 cold damage, and burning does +8 fire damage. You might have to come up with a special type of damage though. -------------------- Wasting your time and mine looking for a good laugh. Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight. Posts: 1084 | Registered: Thursday, November 7 2002 08:00 |