The Annoying Outdoors

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: The Annoying Outdoors
Infiltrator
Member # 148
Profile #0
An interesting and annoying problem exist with the outdoors. If you cast Far Sight in a town not ALL the walls will go to the cutaway view. However if you do this outdoors then all the walls in the Far Sight radius will go and stay as cutaway view. This beginning to irk me as it makes it objects troublesome to hide. Is there anyway to make the outdoors walls behave as they did in Nethergate/Avernum(1-3).

Also, does terrain (not floors) animate outdoors? I can't seem to get it to work indoors or out.

--------------------
My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Shake Before Using
Member # 75
Profile #1
The point of Far Sight is to un-hide stuff...
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Infiltrator
Member # 148
Profile #2
So? That is why the map exists. But to be able to see what is not in line of sight is a pain.

--------------------
My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00