Organized Wishlist

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: Organized Wishlist
Shaper
Member # 73
Profile #0
NODES
*If statistic? node
*Party at X/Y? node
*Has Race? node
*More versatile stairway node
*More versatile Place Monster node
*The ability to use Outdoor Shop in towns
*Town Forgive node
*Custom sounds and special effects
*Ability to have sounds and special effects play while other things occur
*Wait xx Miliseconds node
*Abilty to do simple mathematics with variables/stuff done flags
*Ability to access and modify every variable in the game
*Ability to check to see if the party has a certain NPC with them
*Ability to temporarily change PC graphics
*Ability to forcibly give/drop/equip/unequip items via scripts
*A node that changes the amount of light in a town
*Ability to display images such as maps
*The ability to easily teleport between towns

RESTRICTIONS/LIMITS
*Ability to restrict party's level/skills/equipment in a scenario
*Disabling/enabling Magic Map/Far Sight/Automap in certain towns, and
disabling, enabling Word of Recall
*No limit on how many NPCs have the ability to be accepted into the party
*Ability to set items to be undroppable/non-unequipable
*More talking flexibility
*More versatile Variable Town Entry
*Fewer limits in general

CUSTOMIZATION
*Ability to select multiple special properties/abilities for custom monsters, items,
and terrain
*Ability to control a targeted spell's arc
*Ability to make the party temporarily disappear from the screen
*Ability to call scripts when certain towns become hostile (like Fort Emergence
and Ghikra in E3)
*Customized "You Lose" messages
*Ability to make monsters weak/resistant/immune to weapon types
*Ability to set percentage of resistance/weakness to elements/weapons
*Ability to call scripts when monsters take damage/reach certain health
*Customized spells
*Custom holidays
*Custom monster, item, and weapon types (instead of just listing "Undead,
Stone, Demon, etc.)
*Link standard item use to special coding
*Items that can add to/subtract from all abilities
*Custom special skills (e.g. leadership, sling use, etc.)
*Ability to write descriptions of items
*Sinkable/stealable boats
*Different boat classes (the higher the class, the more places it can go)
*Customizable PC races

COMBAT/WANDERING MONSTERS
*Ability to enter combat while in boats
*Swimming/flying monsters
*A way to program combat tactics
*A better friendly/hostile system

MISCELLANIOUS
*Graphics editor which easily allows custom graphics to be created and inserted
in the scenario
*A spelling/grammar checker
*Make scenarios multiple files, instead of one monolithic mess
*Implement non-dialogue NPC text
*A command to make all items not belong to party
*A party name string

I think I left something out...

--------------------
My Myspace, with some of my audial and visual art
The Lyceum - The Headquarters of the Blades designing community
The Louvre - The Blades of Avernum graphics database
Alexandria - The Blades of Exile Scenario database
BoE Webring - Self explanatory
Polaris - Free porn here
Odd Todd - Fun for the unemployed (and everyone else too)
They Might Be Giants - Four websites for one of the greatest bands in existance
--------------------
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Posts: 2957 | Registered: Thursday, October 4 2001 07:00
BoE Posse
Member # 15
Profile Homepage #1
I'd like to see more "control the party" things here, like knowing the # of party members, etc.

You need to spell out(no pun intended) what you mean when you write:

*More versatile stairway node
*More versatile Place Monster node

define versatile.

*Graphics editor which easily allows custom graphics to be created and inserted
in the scenario

including horses & boats.

*Abilty to do simple mathematics with variables/stuff done flags

AND display such results!

Did I miss customizable sounds? Very important! My Three stooges scenario may finally come to life!

How about background music (which Jeff hates!)

As BoA won't be node based, perhaps an easy-to-use scripting language for complex things, overlayed by a GUI for the most common tasks.

--------------------
All that we see, or seem, is but a dream within a dream.

Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/
Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/
Posts: 653 | Registered: Thursday, September 27 2001 07:00
Law Bringer
Member # 2984
Profile Homepage #2
I swear this is the last one.

This topic, on a completely unrelated note, is the oldest topic (by start date) that remains unlocked and undeleted to this day.

--------------------
EncyclopaediaArchivesMembersRSS [Topic / Forum] • BlogPolarisNaNoWriMo
Look on my works, ye mighty, and despair.
I have a love of woodwind instruments.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00