Request, negative immunities
Author | Topic: Request, negative immunities |
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Warrior
Member # 1016
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written Sunday, March 21 2004 09:55
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Could the game be modified to allow negative values for immunities? One way to do this would be to set the formula for damge recieved from an attack to damage-(immunity*damage)/100 so for example the ice monster has a fire immunity value of -100 then it would recieve double damage from fire attacks. Posts: 141 | Registered: Saturday, April 20 2002 07:00 |
Board Administrator
Member # 1
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written Monday, March 22 2004 13:39
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This modification is unlikely. However, you can achieve the same effect by giving the creature high resistance to everything but cold. Then adjust the monster's hit points as desired. -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Triad Mage
Member # 7
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written Monday, March 22 2004 14:56
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Or you could every monster in the scenario a resistance to everything at 50%, and then anything less than 50% would be like a weakness. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |