Lord Putidus: Buggy Castle
Author | Topic: Lord Putidus: Buggy Castle |
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Lifecrafter
Member # 34
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written Tuesday, July 26 2005 20:12
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In the scenario 'Lord Putidus', I entered Lord Putidus' Tower, explored for a bit, talked to the greeter imp, and tried very hard to go up the stairs to meet the guy, only to find a total lack of special node that would permit me to ascend a level. I poked around in the coding, even though I don't understand BoA coding, and discovered that it looked like there should also have been a special message popping up when I entered the castle, which there wasn't (something about coming in out of the rain). There was a small message in the text box of the game window when I entered the castle, saying that there was a bad code in line 151 of t0castle.txt (something about a 'buffer'). So, what's going on, and how can I play the scenario? -------------------- Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck. 'Spiderweb Software' anagrammmed: 'Word-bereft A**wipe' Posts: 702 | Registered: Wednesday, October 3 2001 07:00 |
Off With Their Heads
Member # 4045
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written Tuesday, July 26 2005 20:13
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Update your version of BoA to the latest one. EDIT: I'm putting this in the Player FAQ. Fifth question [ Tuesday, July 26, 2005 20:18: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |