Weapons and Warfare in Avernum.

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AuthorTopic: Weapons and Warfare in Avernum.
Member # 148
Profile #25
Oh. I admit, I was thinking of the Exile version when I said that.

My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Member # 2627
Profile Homepage #26
Originally written by Kelandon:

That was true elsewhere, but not really in BoA. Outside an anti-magic field, a Null Bug is vulnerable to any acid or poison spells and to Simulacrum. That's about it.
So in that case it would be possible (if quite dangerous/hard) to put null bugs in cages in order to protect against magic. Also you could try and breed them. *Gets a vague idea for a BOE scenario based around such a thing, that wont get made due to lack of time*

formally Brenitt-Ihrno

I'm a very irregular poster, don't mind me.

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Posts: 81 | Registered: Wednesday, February 12 2003 08:00
Member # 5520
Profile #27
I presume we could always catch a null-bug by physical means. . .like a giant trap. . . or get them as eggs and raise as pets . . . or even do nasty experiments and take the essence of the ever-present anti-magic field and make anti-magic cloak or sort of . . . Hmm.. that might be handy to carry around. . . wonder whether it would be possible. . . I might have to start attempting on making a scenario first. . . or for that matter . . . register in the meantime.

[ Monday, February 28, 2005 04:01: Message edited by: whitenightever ]
Posts: 53 | Registered: Saturday, February 19 2005 08:00