The Contest Winners
Author | Topic: The Contest Winners |
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Master Jeweller
Member # 409
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written Sunday, January 23 2005 03:44
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First of all, thanks to everybody who participated and created one or more levels for our beloved game, SubTerra. For this contest, as well as any future contests, both levels for SubTerra and SubTerra II are eligible. There are no separate categories. It took quite some time playing and pondering all the levels. Without further ado, here are the winners. First Prize: P.M.Bert with Overflow Amidst several high quality levels, this one was considered his best because of the simple elegance: it's easy to figure out what to do, but very hard to actually do it right. This, by the way, is the first SubTerra II level to get an award in the contest. Second Prize: Gemma & Lorenzo with Rettangoli Once again a tough choice between several good levels. Copy/pasting the editor layout and then creating good puzzles out of it is certainly worthy of fame. Third Prize: Stewboy with Towers of Doom If there was a prize for sheer quanity of playable levels, Stewboy would certainly win! This level is his best because it breaks from common linearity patterns, forcing the player to plan ahead. Runners-up: Zeviz (Replicator Repair) and Omlette (My Cup Runneth Over). Because of technical reasons, the levelset is not yet available. But it will be in february at the latest, as will some version of SubTerra II. -------------------- Pieter Simoons, aka Radiant Official Crystal Shard and SubTerra webpage Posts: 798 | Registered: Monday, December 17 2001 08:00 |
Infiltrator
Member # 2836
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written Sunday, January 23 2005 14:47
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quote:What do you mean by 'quanity', Quantity or Quality? Anyway, I'm surprised The Creator didn't do anything in this contest, but I guess I'll have to wait another year or two before I finally win. Posts: 587 | Registered: Tuesday, April 1 2003 08:00 |
Warrior
Member # 452
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written Monday, January 24 2005 04:30
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YAYYY! Second again! I'm so happy, especially because for a few months I seemed incapable of planning anything, and then - WHOP! - the pleasure of playing this wonderful game caught me once more. Best congratulations to the Winner and to Stew Boy! Now I can't wait for the expansion pack!!! Thanks once more to Radiant, who has made all this possible in the first place. One curiosity: Radiant, don't your hands itch from the desire to plan a level yourself? After SubTerra Prime, you stayed behind the curtains. OR ELSE...you actually HAVE been making PLENTY of levels and didn't publish them because you wanted to leave room for ordinary Subterra players! That must be it! Does that means there could be a Secret Expansion Pack? The Radiant Code? How exciting!!! Happy Gemma Posts: 80 | Registered: Saturday, December 29 2001 08:00 |
Master Jeweller
Member # 409
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written Monday, January 24 2005 06:01
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Stewboy -> I meant to write 'quantity'. But the quality is also good or you wouldn't be among the winners :) The Creator has been working on BoA stuff afaik, so he didn't have much time for ST. Gemma -> the truth is that, after designing nearly half the levels of SubTerra PRIME, I've been moving on to some other areas - designing the games Leylines, ZENG, Polymorph, Stresstaurant and ATOTK. So I'm afraid there are very little secret levels from my hand (Eye Queue Too, and Don't Try This At Home come to mind, though) -------------------- Pieter Simoons, aka Radiant Official Crystal Shard and SubTerra webpage Posts: 798 | Registered: Monday, December 17 2001 08:00 |
BoE Posse
Member # 112
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written Monday, January 24 2005 22:01
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Congrats all. I think I have a few decent (but unfinished) levels laying around somewhere. It would have been nice to enter again, but I've just been way too busy to think about it for more than 10 seconds at a time. Long story short, I've recently moved to Canberra and am working at a radio station here. -------------------- Rate my scenarios! Areni Revenge To Live in Fear Deadly Goblins Ugantan Nightmare Isle of Boredom Posts: 1423 | Registered: Sunday, October 7 2001 07:00 |