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Singleton party in Avernum 4
Apprentice
Member # 8557
Profile #110
Im sorry to offend you Muffin, but IMO my earlier post is exactly where it belongs; This thread is the singleton player's FAQ, and is so content rich that it deserves sticky status.

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hahaha. thankx Pilgrim!
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Fungus I think you have a large challenge on your hands with the slith melee character.

There are two great bows you find by midgame, one is acid and one stuns. Plus bows have a tactical advantage - you can pull most mobs to you rather than run into the crowd. And bows are not bothered by enemies with Riposte - which are common after midgame. Finally, Dexterity for bows opens up nice hidden skills and combat speed while strength for poles is not so good. Nephils get a bonus to bows.

Sliths use pole weapons so you wouldn't have the great shield buffs you get in the endgame, and you would have to eat more damage from the lower AC and AC based resistances (fire, cold, and spark).

But you could often dish out some amazing damage with your big stick.

Slith poles = glass cannon
archer kitty = faster, durable, but less DPS
Posts: 2 | Registered: Monday, April 23 2007 07:00
Singleton party in Avernum 4
Apprentice
Member # 8557
Profile #105
Torment Singleton

Whew! I just finished with a level 46 Nephil - Natural Mage - Divinely Touched. A HOOTnHOLLER yawl! Geektastic bliss for the hardcore gamer.

TYVM Randomizer for the actual facts on NL, AL, and TU. But it got to be a frustrating unfun chore to keep track of all the caches and doors i couldnt get into yet, and then hike back to collect the loot later. Like I had pages of notes before said "#&$@% this"! So i ate a lot of traps, reloaded some alarm traps, and did this instead:

Use the "edit party" button to add a temporary character with say Tool Use skill, increase that TU till the chest pops, then put the loot into a row of piles by the teleporter. Then when i actually earned the appropriate level TU skill, i could then score the corresponding pile. Substitute some other junk if you pick up gold. I didnt much sweat the spellbooks unless it was the first time i encountered a particular spell - then i just didnt cast that particular spell until i earned it with AL or TU. Randomizer is correct that NL pays off once you reach Stine, and can afford some NL;)

I stopped at 15 priest (for Divine Retribution) and 16 Mage (for Arcane Shield), but i could wear some items to cast higher, say when buffing. Early in the game i got Parry, and drove it to about 10 by endgame. Midgame i started working on getting Quick Strike, and finished with QS=11 (including gloves of hammer and lightning belt). QS plus the quicksilver buckler gave me an extra spell or attack at least every other round, and let me drink a pot when very slowed. I had my Natural Mage, Nephil, and Divine Touched skills too, but TU-AL-NL ate almost all the remaining skill points. For example, i finished with intel at a pathetic 3 or 4. I did add a bit of endurance late in the game.

Toughest fights were:
1) DeamonSlayer quest beholder. Stay right next to him (so no ranged attack) and keep casting slow. Or cheap him awhile using the "open door, shoot, close door" trick.
2) Dorkkiss. explore and kill everyone else first, so that you can use the terain when he summons. Isolate one, say by standing besideand inside a doorway, and stay next to him so he wont use his owie class ranged attack.

Disappointing - too easy fights
1) Shades
2) foosel - last boss. keep hasted, alternate between DaemonSlayer and acid bow attacks on the boss, and with the third attack - Retribution or heal. Wait on the retribution until the magic spheres are nearby - helps thin the summoned creature clutter. Solo him - leave the fragile and useless Vahanati cowering in their camp so you dont waste time healing em.
3) Nodicuas. I "dash and grabbed" the Emerald Chest, then forgot about him for too long, i suppose. He was sure wimp when i got around to him at level 35-39ish something.

Suggestions for Jeff:
1) more hotkeys. A lot more hotkeys. ditch the mouse entirely. Laptop friendly please.
2) most combat would be far less tedious with a "same again next round with no combat animations" hotkey.
3) pixel hunting with the mouse for hidden stuff is not fun. Less empty real estate - it's dull. Make loot noticable to the drunk gamer and worth picking up.
4)Less junk treasure - Solo players are allready making way too many boring trips to town cuz we have only 1 backpack. Bag of holding only single players can find?
5) great game. more and better please!
Posts: 2 | Registered: Monday, April 23 2007 07:00