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Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #27
Sneak preview of Blades of Avernum Trainer

IMAGE(http://www.xixao3d.com/downloads/trainers/boa/prev1.jpg)

Here's a sneak peek of the newest trainer I've been working on. It's still unfinished, as you can tell from the preview, but it is working. There are a few bugs that I may not be able to do anything about, though. The game's intelligence seems to have evolved, and it recognizes that my trainer modified it. It resets all stats once it realizes something has changed, but I have modified the trainer to battle against it and lock the stats in place.

I'll keep everyone posted on the progress.

- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #22
The Mac version and Windows version of the game are two different programs, and the way they operate is not the same. This trainer modifies certain values stored in memory, and is exclusive to Windows 95 and above. Unfortunately, there is no way for me to construct a Mac version for you, as I operate only on Windows. Maybe this will inspire someone to make this a project of theirs? Either way, good luck. I hope you find one that works for you.

- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #22
The Mac version and Windows version of the game are two different programs, and the way they operate is not the same. This trainer modifies certain values stored in memory, and is exclusive to Windows 95 and above. Unfortunately, there is no way for me to construct a Mac version for you, as I operate only on Windows. Maybe this will inspire someone to make this a project of theirs? Either way, good luck. I hope you find one that works for you.

- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #20
While I'm sure that such a mod would be helpful to others, it is one I'm not willing to do. As a game designer myself, I know how much work is involved in producing a game, and I wouldn't want to rob Spiderweb of their chance to make a sale. If everyone could download the demo but play like a registered copy, the designers wouldn't make a profit for their hard work.

In any case, I'm working on new trainers in the following order:

- Blades of Avernum
- Avernum 3
- Avernum 2
- Avernum

It seems a little odd to work backwards like that, but I'm sure the latest games are the ones people are most interested in, so they will be my focus. I'll post the trainers in their proper location in the forums, but I'll provide links here. Keep watching :)

- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #20
While I'm sure that such a mod would be helpful to others, it is one I'm not willing to do. As a game designer myself, I know how much work is involved in producing a game, and I wouldn't want to rob Spiderweb of their chance to make a sale. If everyone could download the demo but play like a registered copy, the designers wouldn't make a profit for their hard work.

In any case, I'm working on new trainers in the following order:

- Blades of Avernum
- Avernum 3
- Avernum 2
- Avernum

It seems a little odd to work backwards like that, but I'm sure the latest games are the ones people are most interested in, so they will be my focus. I'll post the trainers in their proper location in the forums, but I'll provide links here. Keep watching :)

- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #18
Basically, yes, it could be considered a character editor. It gives you unlimited Skill Points to max out your stats, unlimited gold, unlimited Essence to build a massive Creation army, unlimited health, and insane amounts of experience. You have full control over what modifications are made. More features are in the works, including Skill Level modifiers, and item modifiers. Once the bugs are worked out, I'll release a new update.

Enjoy ;)
- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #18
Basically, yes, it could be considered a character editor. It gives you unlimited Skill Points to max out your stats, unlimited gold, unlimited Essence to build a massive Creation army, unlimited health, and insane amounts of experience. You have full control over what modifications are made. More features are in the works, including Skill Level modifiers, and item modifiers. Once the bugs are worked out, I'll release a new update.

Enjoy ;)
- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #16
Yea, the game is designed to disallow adjustments once you hit "x" number of stat increases. My trainer fools the game by resetting those counters when you re-enter the stat screen.

Well, I think I'll let everyone play around with this for a while, and I'll go to work on the Avernum series. I'm sure they're all alike, so you should see similar trainers popping up soon for those games :)

- Xixao -

[ Saturday, October 02, 2004 02:36: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #16
Yea, the game is designed to disallow adjustments once you hit "x" number of stat increases. My trainer fools the game by resetting those counters when you re-enter the stat screen.

Well, I think I'll let everyone play around with this for a while, and I'll go to work on the Avernum series. I'm sure they're all alike, so you should see similar trainers popping up soon for those games :)

- Xixao -

[ Saturday, October 02, 2004 02:36: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #14
Ya, I know what you're talking about. Strangely enough, though, I earned those skill levels without the help of any trainer or hack, and it still behaved the same way. It's something in the game itself. Please let me know if you experience any other problems though.

Thanks,
- Xixao -

:EDIT: I've looked further into it, and found a way around the problem. It appears it's an error in the game itself, almost as if you're not expected to reach the max in all stats. When I run the fixed mod, however, the game tends to freak out and the stats bounce from max to zero and back again. It's strange. Also, if you exceed the max by manually adding points to it, when you leave the screen and return to it, the points revert back to their max value. This is certainly a strange problem to have.

[ Friday, October 01, 2004 21:31: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #14
Ya, I know what you're talking about. Strangely enough, though, I earned those skill levels without the help of any trainer or hack, and it still behaved the same way. It's something in the game itself. Please let me know if you experience any other problems though.

Thanks,
- Xixao -

:EDIT: I've looked further into it, and found a way around the problem. It appears it's an error in the game itself, almost as if you're not expected to reach the max in all stats. When I run the fixed mod, however, the game tends to freak out and the stats bounce from max to zero and back again. It's strange. Also, if you exceed the max by manually adding points to it, when you leave the screen and return to it, the points revert back to their max value. This is certainly a strange problem to have.

[ Friday, October 01, 2004 21:31: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #11
Sorry about that, Slasher. When I uploaded the update, I neglected to rename the file to match the previous version. The link should work now.

As for the item modifier, etc, I'm looking into that and other possibilities. There's a lot of hex to sort through, and a lot of experimenting to find what values control what. I'll continue to work on it, and post the updates here. I have a feeling that your inventory is somehow stored in memory using the same method as your character stats. If that's the case, I'll include a sub-module that will allow you to add any item to your "backpack" with just a click of a button. How nice would it be to start the game with the best gear? ;)

Please let me know what you think of the trainer once you have tried it out. Any feedback is appreciated :)

- Xixao -

[ Thursday, September 30, 2004 19:35: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #11
Sorry about that, Slasher. When I uploaded the update, I neglected to rename the file to match the previous version. The link should work now.

As for the item modifier, etc, I'm looking into that and other possibilities. There's a lot of hex to sort through, and a lot of experimenting to find what values control what. I'll continue to work on it, and post the updates here. I have a feeling that your inventory is somehow stored in memory using the same method as your character stats. If that's the case, I'll include a sub-module that will allow you to add any item to your "backpack" with just a click of a button. How nice would it be to start the game with the best gear? ;)

Please let me know what you think of the trainer once you have tried it out. Any feedback is appreciated :)

- Xixao -

[ Thursday, September 30, 2004 19:35: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #7
....:::::MEGA UPDATE:::::....
-----------------------------

Here you are. My new Mega Update. I've added lots, including Creation modifiers. Do tons in a single click! Download from the link provided in the first post. Here's a screenshot:

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/promo2.jpg)

Tested and working :D

Happy gaming!
- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #7
....:::::MEGA UPDATE:::::....
-----------------------------

Here you are. My new Mega Update. I've added lots, including Creation modifiers. Do tons in a single click! Download from the link provided in the first post. Here's a screenshot:

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/promo2.jpg)

Tested and working :D

Happy gaming!
- Xixao -
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #6
Very nice. Different approach. The only problem is, there are soooooooo many screens to go through to max your character out. With mine, once I add the experience modifier, you will be able to go into the stats screen, and click the 'plus' signs next to each level, and max them all out at one time. I'll browse through this and see if I can incorporate the spell/creation hacks into my trainer. I just find mine MUCH easier and faster to use. Thanks for submitting that though! ;)

- Xixao -

.::UPDATE::.

I have now discovered the values for Experience levels for both the Shaper and all 7 Creations. Unfortunately, the game freaks out if I use any value higher than 65,500 so beyond that will have to be earned. To compensate, I have forced maximum creation skill points to allow you to build your creations up to their full potential. It should make things much easier, though. I'm currently testing it out. I have 7 Ur-Drakons in my party (yes, my trainer makes that possible ;) ) and they all are lvl 66 as soon as they are created.

I'm now working on ways to freeze health levels (basically giving a God-mode), unlock spells and creations, and complete quests/clear levels. I will do some further testing on this before I update the release.

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mygroup1.jpg)
IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mygroup2.jpg)
IMAGE(http://www.xixao3d.com/downloads/trainers/gf/ur-drakon.jpg)

[ Wednesday, September 29, 2004 18:41: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #6
Very nice. Different approach. The only problem is, there are soooooooo many screens to go through to max your character out. With mine, once I add the experience modifier, you will be able to go into the stats screen, and click the 'plus' signs next to each level, and max them all out at one time. I'll browse through this and see if I can incorporate the spell/creation hacks into my trainer. I just find mine MUCH easier and faster to use. Thanks for submitting that though! ;)

- Xixao -

.::UPDATE::.

I have now discovered the values for Experience levels for both the Shaper and all 7 Creations. Unfortunately, the game freaks out if I use any value higher than 65,500 so beyond that will have to be earned. To compensate, I have forced maximum creation skill points to allow you to build your creations up to their full potential. It should make things much easier, though. I'm currently testing it out. I have 7 Ur-Drakons in my party (yes, my trainer makes that possible ;) ) and they all are lvl 66 as soon as they are created.

I'm now working on ways to freeze health levels (basically giving a God-mode), unlock spells and creations, and complete quests/clear levels. I will do some further testing on this before I update the release.

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mygroup1.jpg)
IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mygroup2.jpg)
IMAGE(http://www.xixao3d.com/downloads/trainers/gf/ur-drakon.jpg)

[ Wednesday, September 29, 2004 18:41: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #4
Also, since I know how hard it is to trust someone with only 3 posts, I'm leaving a picture of my in-game stats to show that they actually work. I don't want anyone thinking I'm posting harmful applications. I hate noobs who do that, and I certainly don't want to be under suspicion, so here ya go...

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mystats.jpg)
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #4
Also, since I know how hard it is to trust someone with only 3 posts, I'm leaving a picture of my in-game stats to show that they actually work. I don't want anyone thinking I'm posting harmful applications. I hate noobs who do that, and I certainly don't want to be under suspicion, so here ya go...

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/mystats.jpg)
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #3
Yes, it's tested. I was manually modifying the hex values during the evaluation period on the game, loading/saving multiple games to make sure I wasn't corrupting anything. The game saves actually revert to their correct values when you load from a previous savepoint, if you don't activate the trainer. The upgrades you make and the items you buy stay with you, though.

After registering the software, I carried the values into a less complex trainer that I have been using for about a week without problems. This one has been in testing now for 3 days, and no problems have arisen yet. It may not sound like a lot, but I spend many hours on it everyday. This will not harm your saves in any way.

I'm working on adding an experience hack, along with hacks for your creations. I have found the addresses that control your Shaper's experience (I advanced 26 levels in about 20 minutes), and I'm testing the trainer to see if it's able to handle it. I'll post here any updates I create.

Have fun, and let me know what you think :)

- Xixao -

:EDIT: By the way... if you're worried about your saves, you can make backups of the 'Data' folder to restore at a later point. It won't be necessary to do so, but it should provide a little assurance.

[ Wednesday, September 29, 2004 16:14: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #3
Yes, it's tested. I was manually modifying the hex values during the evaluation period on the game, loading/saving multiple games to make sure I wasn't corrupting anything. The game saves actually revert to their correct values when you load from a previous savepoint, if you don't activate the trainer. The upgrades you make and the items you buy stay with you, though.

After registering the software, I carried the values into a less complex trainer that I have been using for about a week without problems. This one has been in testing now for 3 days, and no problems have arisen yet. It may not sound like a lot, but I spend many hours on it everyday. This will not harm your saves in any way.

I'm working on adding an experience hack, along with hacks for your creations. I have found the addresses that control your Shaper's experience (I advanced 26 levels in about 20 minutes), and I'm testing the trainer to see if it's able to handle it. I'll post here any updates I create.

Have fun, and let me know what you think :)

- Xixao -

:EDIT: By the way... if you're worried about your saves, you can make backups of the 'Data' folder to restore at a later point. It won't be necessary to do so, but it should provide a little assurance.

[ Wednesday, September 29, 2004 16:14: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge Series
Warrior
Member # 5033
Profile Homepage #0
I've been playing around with the hex values the game stores in memory, and created a nice little trainer for Geneforge 2.

It runs in the background, and creates a nifty little system tray icon of a Geneforge canister exploding ;)

Simply load the trainer, then load your game. At any time during the game, press alt + tab to to switch to the trainer. Choose the hacks you wish to use, then return to the game.

Hope you enjoy my little creation :cool:
- Xixao -

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/promo2.jpg)

Download the latest version! [9/30/04]

Also check out my Avernum 3 Trainer!

[ Tuesday, March 08, 2005 22:18: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00
Geneforge 2 Trainer in Geneforge 2
Warrior
Member # 5033
Profile Homepage #0
I've been playing around with the hex values the game stores in memory, and created a nice little trainer for Geneforge 2.

It runs in the background, and creates a nifty little system tray icon of a Geneforge canister exploding ;)

Simply load the trainer, then load your game. At any time during the game, press alt + tab to to switch to the trainer. Choose the hacks you wish to use, then return to the game.

Hope you enjoy my little creation :cool:
- Xixao -

IMAGE(http://www.xixao3d.com/downloads/trainers/gf/promo2.jpg)

Download the latest version! [9/30/04]

Also check out my Avernum 3 Trainer!

[ Tuesday, March 08, 2005 22:18: Message edited by: xixao ]
Posts: 80 | Registered: Wednesday, September 29 2004 07:00

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