Profile for Bubbles
Field | Value |
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Displayed name | Bubbles |
Member number | 4895 |
Title | Apprentice |
Postcount | 18 |
Homepage | |
Registered | Tuesday, August 24 2004 07:00 |
Recent posts
Pages
Author | Recent posts |
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Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 18:30
Profile
it mighta been long but it helped thanks -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum Editor | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 17:53
Profile
ok one more thing how do i find x and y coordinates? start counting from the center? [ Wednesday, August 25, 2004 17:53: Message edited by: Bubbles ] -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 17:53
Profile
ok one more thing how do i find x and y coordinates? start counting from the center? [ Wednesday, August 25, 2004 17:53: Message edited by: Bubbles ] -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum Editor | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 08:51
Profile
ah thank you very much! i understood that completely! EDIT: How do i attach the script, or more to the point, whats a special node? Is that the state thats called? [ Wednesday, August 25, 2004 09:10: Message edited by: Bubbles ] -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 08:51
Profile
ah thank you very much! i understood that completely! EDIT: How do i attach the script, or more to the point, whats a special node? Is that the state thats called? [ Wednesday, August 25, 2004 09:10: Message edited by: Bubbles ] -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum Editor | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 07:35
Profile
ummmm... see im a n00b and got no idea how to do that. is there some sort of number to give the script and could i use the script from the first post? -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Wednesday, August 25 2004 07:35
Profile
ummmm... see im a n00b and got no idea how to do that. is there some sort of number to give the script and could i use the script from the first post? -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum Editor | |
Apprentice
Member # 4895
|
written Tuesday, August 24 2004 18:39
Profile
oh. crap. thanks for that. I'm a n00b to scripting and dont really understand it is there anything else important i should understand? and is it a terrain script? if so how do i use it? thanks -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Tuesday, August 24 2004 18:39
Profile
oh. crap. thanks for that. I'm a n00b to scripting and dont really understand it is there anything else important i should understand? and is it a terrain script? if so how do i use it? thanks -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum Editor | |
Apprentice
Member # 4895
|
written Tuesday, August 24 2004 17:28
Profile
How do you you make trap doors take people places? I want the PC to go to the trap door which takes him(or her) to a tunnel to a stair way which leads to the surface. Do you need to use a special encounter or what? Thanks -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |
Trap Doors in Blades of Avernum | |
Apprentice
Member # 4895
|
written Tuesday, August 24 2004 17:28
Profile
How do you you make trap doors take people places? I want the PC to go to the trap door which takes him(or her) to a tunnel to a stair way which leads to the surface. Do you need to use a special encounter or what? Thanks -------------------- The raving lunatic IS HERE!!! Posts: 18 | Registered: Tuesday, August 24 2004 07:00 |