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A spear request in Blades of Avernum Editor
Apprentice
Member # 4679
Profile #6
Scripting really ain't that difficult. Just download Crimson Editor and open [scenarioname]data.txt, make the item and use the character editor to get it.
Here's a fine spear for you:
begindefineitem xxx; //replace with item number
import = 371;
it_full_name = "Divine Spear";
it_value = 4000;
it_damage_per_level = 6;
it_bonus = 4;
it_ability_1 = 70;
it_ability_str_1 = 20;
it_ability_2 = 20;
it_ability_str_2 = 4;
it_ability_3 = 29;
it_ability_str_3 = 2;
it_ability_4 = 6;
it_ability_str_4 = 2;
Posts: 1 | Registered: Thursday, July 8 2004 07:00
A spear request in Blades of Avernum
Apprentice
Member # 4679
Profile #6
Scripting really ain't that difficult. Just download Crimson Editor and open [scenarioname]data.txt, make the item and use the character editor to get it.
Here's a fine spear for you:
begindefineitem xxx; //replace with item number
import = 371;
it_full_name = "Divine Spear";
it_value = 4000;
it_damage_per_level = 6;
it_bonus = 4;
it_ability_1 = 70;
it_ability_str_1 = 20;
it_ability_2 = 20;
it_ability_str_2 = 4;
it_ability_3 = 29;
it_ability_str_3 = 2;
it_ability_4 = 6;
it_ability_str_4 = 2;
Posts: 1 | Registered: Thursday, July 8 2004 07:00