Profile for Juppe
Field | Value |
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Displayed name | Juppe |
Member number | 4679 |
Title | Apprentice |
Postcount | 1 |
Homepage | |
Registered | Thursday, July 8 2004 07:00 |
Recent posts
Author | Recent posts |
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A spear request in Blades of Avernum Editor | |
Apprentice
Member # 4679
|
written Friday, July 9 2004 04:08
Profile
Scripting really ain't that difficult. Just download Crimson Editor and open [scenarioname]data.txt, make the item and use the character editor to get it. Here's a fine spear for you: begindefineitem xxx; //replace with item number import = 371; it_full_name = "Divine Spear"; it_value = 4000; it_damage_per_level = 6; it_bonus = 4; it_ability_1 = 70; it_ability_str_1 = 20; it_ability_2 = 20; it_ability_str_2 = 4; it_ability_3 = 29; it_ability_str_3 = 2; it_ability_4 = 6; it_ability_str_4 = 2; Posts: 1 | Registered: Thursday, July 8 2004 07:00 |
A spear request in Blades of Avernum | |
Apprentice
Member # 4679
|
written Friday, July 9 2004 04:08
Profile
Scripting really ain't that difficult. Just download Crimson Editor and open [scenarioname]data.txt, make the item and use the character editor to get it. Here's a fine spear for you: begindefineitem xxx; //replace with item number import = 371; it_full_name = "Divine Spear"; it_value = 4000; it_damage_per_level = 6; it_bonus = 4; it_ability_1 = 70; it_ability_str_1 = 20; it_ability_2 = 20; it_ability_str_2 = 4; it_ability_3 = 29; it_ability_str_3 = 2; it_ability_4 = 6; it_ability_str_4 = 2; Posts: 1 | Registered: Thursday, July 8 2004 07:00 |