Profile for Kahless25
Field | Value |
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Displayed name | Kahless25 |
Member number | 3361 |
Title | Apprentice |
Postcount | 21 |
Homepage | |
Registered | Sunday, August 17 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
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Loading scripts? in Blades of Avernum Editor | |
Apprentice
Member # 3361
|
written Friday, June 25 2004 10:03
Profile
I am creating a new town, and I have written a town script and a town dialogue script for it. Both match up well to the scripts which come with the pre-packaged scenarios. I want one character to speak, and I have set his memory cell 3 to be 1, the first node of the dialogue for this town. When I try to talk to him, it says that I have tried to initiate dialogue without loading a dialogue script. The files are correctly named; how do I load my script, then? Posts: 21 | Registered: Sunday, August 17 2003 07:00 |
Loading scripts? in Blades of Avernum | |
Apprentice
Member # 3361
|
written Friday, June 25 2004 10:03
Profile
I am creating a new town, and I have written a town script and a town dialogue script for it. Both match up well to the scripts which come with the pre-packaged scenarios. I want one character to speak, and I have set his memory cell 3 to be 1, the first node of the dialogue for this town. When I try to talk to him, it says that I have tried to initiate dialogue without loading a dialogue script. The files are correctly named; how do I load my script, then? Posts: 21 | Registered: Sunday, August 17 2003 07:00 |