What sound does a Swedish lightsaber make?
Author | Topic: What sound does a Swedish lightsaber make? |
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Guardian
Member # 6670
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written Thursday, August 2 2007 18:17
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Bjooorn! -------------------- (Dodges rotten fruit.) Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Law Bringer
Member # 335
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written Thursday, August 2 2007 18:54
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He gets credit in the games that use his music, too. —Alorael, who is a fan of Bjørn. His music is good, but his name is better. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Shock Trooper
Member # 5545
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written Friday, August 3 2007 04:23
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Someone needs to explain to me why this is in A4. -------------------- Plaudite, amici, comedia finita est. Posts: 344 | Registered: Friday, February 25 2005 08:00 |
...b10010b...
Member # 869
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written Friday, August 3 2007 05:25
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It's used as the A4 opening music. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Off With Their Heads
Member # 4045
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written Friday, August 3 2007 07:28
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This brings to mind an interesting point. Some people have suggested that Spidweb games should have music. The usual response is that the download sizes need to be kept relatively small, but this track is only 4k; that wouldn't even be noticed if added onto a game download, even if a good dozen songs were packaged with the game (an extra minute for dial-up users OH NOES). The other objection is usually that music is annoying, so there should be an option in the Preferences to turn it off. But it seems as though there's nothing particularly preventing Jeff from having music like this in his games. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
? Man, ? Amazing
Member # 5755
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written Friday, August 3 2007 08:34
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The size issue was a good one back in the days when most people were on dial-up and the game was <2Mb in size. Now with games running 5 times that size, and most folks on higher speed, plus the reliability of CD mailers, there should be no issue about adding music other than lack of time/interest/motivation. -------------------- WWtNSD? Synergy - "I don't get it." Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Board Administrator
Member # 1
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written Friday, August 3 2007 09:35
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Tons of people are still on dial-up. Keeping the games small enough for them is still a HUGE monetary motivation. Also, I hate music in games. So that isn't going to change any time soon. I will reconsider using music when I write an all new engine in 3 years or so. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Board Administrator
Member # 1
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written Friday, August 3 2007 12:00
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One more thing on this. We can't afford to license quality music. No hot Grand Theft Auto 99 Luftballons action here. And as for hiring people to make music, well, you get what you pay for. If we had music in our games, it would be of analagous quality to the graphics. But far harder to get used to. Know a good thing when you got it. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 2984
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written Friday, August 3 2007 12:06
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quote:Hey, I listen to him too! :) (Not this track, though, since I never realized this was what was in A4) Edit: 404. Nothing with that title in the directory. [ Friday, August 03, 2007 12:10: Message edited by: jg.faust ] -------------------- Encyclopaedia • Archives • Members • RSS [Topic / Forum] • Blog • Polaris • NaNoWriMo Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |
Board Administrator
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written Friday, August 3 2007 12:17
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If anyone is interested (or wants to join those who've actually accused me of stealing his music, as if I'd be that dumb), it was licensed at http://www.shockwave-sound.com/. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Off With Their Heads
Member # 4045
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written Friday, August 3 2007 17:22
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quote:Oh, right. That's the third major objection usually posed. The other two objections may not hold up to rigorous scrutiny, but I think this one does. :P -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 5545
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written Saturday, August 4 2007 04:02
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quote:Yeah, you know, I really should have used the link. Although I'm not sure I would have recognized which game the music was from, I wouldn't have been asking stupid questions. -------------------- Plaudite, amici, comedia finita est. Posts: 344 | Registered: Friday, February 25 2005 08:00 |
Law Bringer
Member # 2984
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written Saturday, August 4 2007 10:06
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I don't know what's happened in the meantime, but the file has now reappeared (it definitely wasn't listed yesterday). Spooky. Does Lynne read this forum under a fake identity? -------------------- Encyclopaedia • Archives • Members • RSS [Topic / Forum] • Blog • Polaris • NaNoWriMo Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |