Dumb question?
Author | Topic: Dumb question? |
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Apprentice
Member # 6837
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written Monday, February 27 2006 16:17
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Forgive the newb for this easy question: Is there a way to identify the mobs you come accross aside from what they look like? I was flailing around yesterday (my first day with the demo, btw) trying to find a way to click on a monster and get information about it. Command-clicking it doesn't seem to do it and there's nothing about that in the help .pdf. A 1000 pardons for the newb please. Posts: 3 | Registered: Monday, February 27 2006 08:00 |
Law Bringer
Member # 4153
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written Monday, February 27 2006 16:20
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Hold down Tab. That ought to do it. (That confused me for quite a while as well... it was annoying not knowing which bats were lava bats.) -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Apprentice
Member # 6837
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written Monday, February 27 2006 16:27
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Aha...never tried Tab in combat. Does it also give you info other than names though? Bah...I'll find out tonight. Thanks for the input. Posts: 3 | Registered: Monday, February 27 2006 08:00 |
Law Bringer
Member # 335
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written Monday, February 27 2006 17:46
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There's no way to learn more than a monster's name, appearance, and roughly what percentage of its health it has left but the hard way. —Alorael, who wouldn't overlook names. Once you get used to the naming system it's surprisingly easy to guess when you want to hit something hard and when you want to fry it from afar. Hint: spikes are bad. So are chitrachs. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Law Bringer
Member # 2984
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written Monday, February 27 2006 23:55
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quote:The hard way being? -------------------- Encyclopaedia • Archives • Members • RSS [Topic / Forum] • Blog • Polaris • NaNoWriMo Look on my works, ye mighty, and despair. I have a love of woodwind instruments. Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |
Shock Trooper
Member # 3898
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written Tuesday, February 28 2006 02:05
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I believe it falls into the category of "things we're not allowed to talk about here". [ Tuesday, February 28, 2006 02:10: Message edited by: Dallerdin with a custom moniker. ] -------------------- ~Note : The professional newbie's advice should not be taken seriously, or at all.~ LINKAGE Posts: 364 | Registered: Saturday, January 17 2004 08:00 |
...b10010b...
Member # 869
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written Tuesday, February 28 2006 02:17
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Actually, I believe he meant "fighting it and seeing what it does to you", which is indeed a hard way. Besides, talking about what's in the scripts isn't against the Code of Conduct anyway. (Not that looking in the scripts is necessarily helpful, since comments are a little patchy.) [ Tuesday, February 28, 2006 02:23: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 335
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written Tuesday, February 28 2006 08:06
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The hard way is saving, attacking with experimentation, and reloading. Scripts are probably the harder way in most cases. —Alorael, who learned the hard way that just because you can beat it up doesn't always mean you should. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Law Bringer
Member # 4153
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written Tuesday, February 28 2006 10:10
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quote:I've found just as often that it's "Just because you can beat up on it doesn't mean that the next one won't beat up on you." Sometimes, though... it was better to kill things on sight rather than wait for them to attack you. The Spiral Crypt comes to mind... if you don't try to kill stuff ahead of time, you will pay for it. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Shaper
Member # 247
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written Tuesday, February 28 2006 12:03
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Yes the spiral crypt is certainly a difficult place to escape if you don't kill all undead, even the ones that aren't moving. My party took quite a beating there. Only one character escaped to a nearby town. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
Apprentice
Member # 6837
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written Tuesday, February 28 2006 14:19
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Yes...the hard way: F3, attack, lose a party member, F4 I'm new to this game, but I learned F3 and F4 super quick. ;) Posts: 3 | Registered: Monday, February 27 2006 08:00 |