A3: Crystal Souls bug?
Author | Topic: A3: Crystal Souls bug? |
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Apprentice
Member # 46
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written Friday, October 4 2002 18:37
Profile
Ok, I'm not sure if this is a bug or not, and I don't have an early enough save to try and reproduce it, but here we go: I was investigating the Alien Beasts, and got capture by the Vahnati. So far, so good. I free my party, and make my way back into the room with the crystal souls. At that point I go "Woops, I didn't get that weapon made a New Corta. Maybe I should go do that now." So I turned tail, and ran from the Fortress back to New Corta. I had the weapon made (using the editor to speed up time to get it done, then reset time so I hadn't wasted so many days) and went back to the Keep. However, when I returned the Crystal Souls were gone, along with all of their warriors. Is this a bug, or just the result of me playing with the editor? Posts: 15 | Registered: Wednesday, October 3 2001 07:00 |
FAQSELF
Member # 3
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written Friday, October 4 2002 21:46
Profile
In all likelihood you used the editor too much. Personally, I've never had problems, and the editor or game altering functions can mess things up- people can't test for things like that. I think you would have been OK had you tried to fight without the weapon, though it would have been more difficult. -------------------- A few cats short of a kitten pot pie... Radioactive cats have 18 half-lives. Check out a great source for information on Avernum 2, Nethergate, and Subterra: Zeviz's page. Finally, there's my Geneforge FAQ, Geneforge 2 FAQ, and Geneforge 3 FAQ. Posts: 2831 | Registered: Tuesday, September 18 2001 07:00 |