What to do When You're Feeling Down
Author | Topic: What to do When You're Feeling Down |
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Warrior
Member # 5550
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written Monday, December 5 2005 23:36
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1. Have G2(It doesn't even have to be the full version.) 2. Run G2. 3. Start a new game, or load an old one. 4. Use an editor of your choice, and ugrade all the spells and stats to at least 20. 5. Go to the starting town, where Zachary lives. 6. Get into fight mode. 7. Have fun. -------------------- Q: What is the sound of one hand clapping? A: The sound of someone getting smacked upside the head. Duct tape is like the force. It has a good side and a dark side and it binds the universe together. Don't worry Alorael, custom titles are overrated. Posts: 154 | Registered: Saturday, February 26 2005 08:00 |
Shaper
Member # 5450
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written Tuesday, December 6 2005 00:26
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Haha. You could just max them out, that would be better. -------------------- I'll put a Spring in your step. :ph34r: Posts: 2396 | Registered: Saturday, January 29 2005 08:00 |
Apprentice
Member # 5976
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written Saturday, December 10 2005 23:01
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I don't really like editors. They just make the game too easy and there are no more those hard places where you need to try more than one times to get through. Those places make the game exciting. (If they're not too hard :D ) -------------------- I am Anaximander. Just changed my name ;-) Filling BoE graphic requests, I don't make scenarios :-P Posts: 22 | Registered: Saturday, June 18 2005 07:00 |
Warrior
Member # 6222
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written Sunday, December 11 2005 05:26
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well, i can sorta see where he's coming from. i mean, let's face it... it's fun to just utterly nuke the crud out of everything in your path for the first couple of minutes. it does take a little bit to get old. so yeah, for the first little while i could see it being fun. just not for very long... Posts: 109 | Registered: Sunday, August 14 2005 07:00 |
Mongolian Barbeque
Member # 1528
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written Sunday, December 11 2005 11:17
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I never cared much for the Geneforge editors, since you have to tinker with the source files. One of the funnest times I had was playing through Nethergate with an all-woman party whom I'd cranked up to godlike powers using the character editor. Kinda kinky, but quite a lot of fun. I also did Avernum 3 with a single super-powerful Nephil swordsman/archer/priest/mage who could hack or burn anything in its path. I made it thorugh the entire game in a matter of days. Very invigorating, and relieves a lot of stress. [ Sunday, December 11, 2005 11:24: Message edited by: IRA Witch Herd ] Posts: 907 | Registered: Monday, July 15 2002 07:00 |
Warrior
Member # 5550
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written Monday, December 12 2005 10:38
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I'm not saying you should make the entire game easy using an editor. I just saying its a fun way of blowing off steam. Its its pricless to watch all those 10 soliders rush at you, only to be obliterated by your inferno spell. -------------------- Q: What is the sound of one hand clapping? A: The sound of someone getting smacked upside the head. Duct tape is like the force. It has a good side and a dark side and it binds the universe together. Don't worry Alorael, custom titles are overrated. Posts: 154 | Registered: Saturday, February 26 2005 08:00 |
Lifecrafter
Member # 1468
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written Monday, December 12 2005 10:53
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Personally, I find playing "Night of a Million Zombies" in Half-Life 2 helps me blow off steam more than anything. It's loads of fun. Sawblades everywhere that you can hurl, explosive barrels, plenty of ammo, an infinite army of zombies, etc... -------------------- "We can learn a lot from crayons. Some are short, some are dull, some are sharp, some are tall. Some have funny names and they are all different colors, but they all learn to live in the same box." "Happy is the man that has wisdom and gets discernment. For having wisdom as gain is better than having silver as gain and having wisdom as produce is better than gold itself" Proverbs 3:14-3:15 The horrible part about life is, you'll never get out of it alive. Currently boycotting: AngelFire, GameFAQ's, Macintosh PC's Posts: 818 | Registered: Tuesday, July 9 2002 07:00 |