Apprentice
Member # 6037
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written Monday, June 27 2005 20:00
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#0
I'm trying to write a character-editing script that looks like it belongs in the game, you know, sorta inconspicuous, for people like me whose parents don't want them to do that. But it won't work in any way, shape, or form. Any help, people? Here it is
[ Monday, June 27, 2005 22:12: Message edited by: Merlyn ]
-------------------- I am the Shaper that all the Shapers laugh at and call weak... I'll show them all... I [i]am[/i] weak!!!!!
Posts: 13 |
Registered: Monday, June 27 2005 07:00
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Shaper
Member # 5437
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written Monday, June 27 2005 20:38
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#1
The first problem I see is you are missing a semicolon after "variables"
Posts: 2032 |
Registered: Wednesday, January 26 2005 08:00
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Apprentice
Member # 6037
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written Monday, June 27 2005 22:07
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#2
>.< I hosted the wrong file. That was someone elses perfectly working GF1 script. Fixed now.
[ Monday, June 27, 2005 22:22: Message edited by: Merlyn ]
-------------------- I am the Shaper that all the Shapers laugh at and call weak... I'll show them all... I [i]am[/i] weak!!!!!
Posts: 13 |
Registered: Monday, June 27 2005 07:00
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Warrior
Member # 5523
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written Tuesday, June 28 2005 07:50
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#3
Allwase remember semi colins and making sure your editor is in a different state than everything else.
-------------------- “Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.”
Posts: 150 |
Registered: Sunday, February 20 2005 08:00
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Shaper
Member # 5437
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written Tuesday, June 28 2005 08:02
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#4
Within Talknode 24 you are missing a semicolon after change_coins(30000)
That doesn't fix the script, but read through it again.
Posts: 2032 |
Registered: Wednesday, January 26 2005 08:00
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Apprentice
Member # 6037
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written Tuesday, June 28 2005 23:55
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#5
I've reread it again, I can't find the problem...
-------------------- I am the Shaper that all the Shapers laugh at and call weak... I'll show them all... I [i]am[/i] weak!!!!!
Posts: 13 |
Registered: Monday, June 27 2005 07:00
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Warrior
Member # 5523
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written Wednesday, June 29 2005 06:50
Profile
#6
Try changing quote: begintalknode 22; state = 5; personality = 0; nextstate = -1; condition = 1; question = "No way! Do I look like a cheater?"; text1 = "You turn from the obelisk and walk away, knowing that you could have surpassed even the Shaper Council... But at least your integrity is intact."; action = END_TALK;
begintalknode 23; state = 5; personality = 0; nextstate = 31; condition = 1; question = "Duh! What do you think I am, stupid?"; text1 = "One side of the obelisk slides open, revealing a small vat of glowing yellow liquid."; text2 = "What do you wish to do?"
begintalknode 24; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Put your hand in it."; text1 = "As your hand makes contact with the fluid, it crawls up your arm, enveloping first you, then spreading along the ground to all your creations... None of you can move... You feel a growing warmth, and a sense of well-being..."; text2 = "With a loud 'slurp', the liquid all flows back into its vat, except some which stays in your money pouch, leaving you and your creatures fully healed and your wallet full of pure gold."; code = heal_char(0,2000); restore_energy_char(0,3000); heal_char(1,2000); restore_energy_char(1,3000); heal_char(2,2000); restore_energy_char(2,3000); heal_char(3,2000); restore_energy_char(3,3000); heal_char(4,2000); restore_energy_char(4,3000); heal_char(5,2000); restore_energy_char(5,3000); heal_char(6,2000); restore_energy_char(6,3000); heal_char(7,2000); restore_energy_char(7,3000); change_coins(30000) break;
begintalknode 25; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Drink it."; text1 = "As you reach for it, the vat reshapes itself into a gem-studded goblet. You pick it up, drink, and fall to your knees as your body becomes a teeming mass of pain. Your last thought before passing out is, "I probably shouldn't have done that..." After a while, you waken and stand. You feel ready to take on the world.";
to quote: begintalknode 92; state = 5; personality = 0; nextstate = -1; condition = 1; question = "No way! Do I look like a cheater?"; text1 = "You turn from the obelisk and walk away, knowing that you could have surpassed even the Shaper Council... But at least your integrity is intact."; action = END_TALK;
begintalknode 93; state = 5; personality = 0; nextstate = 31; condition = 1; question = "Duh! What do you think I am, stupid?"; text1 = "One side of the obelisk slides open, revealing a small vat of glowing yellow liquid."; text2 = "What do you wish to do?"
begintalknode 94; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Put your hand in it."; text1 = "As your hand makes contact with the fluid, it crawls up your arm, enveloping first you, then spreading along the ground to all your creations... None of you can move... You feel a growing warmth, and a sense of well-being..."; text2 = "With a loud 'slurp', the liquid all flows back into its vat, except some which stays in your money pouch, leaving you and your creatures fully healed and your wallet full of pure gold."; code = heal_char(0,2000); restore_energy_char(0,3000); heal_char(1,2000); restore_energy_char(1,3000); heal_char(2,2000); restore_energy_char(2,3000); heal_char(3,2000); restore_energy_char(3,3000); heal_char(4,2000); restore_energy_char(4,3000); heal_char(5,2000); restore_energy_char(5,3000); heal_char(6,2000); restore_energy_char(6,3000); heal_char(7,2000); restore_energy_char(7,3000); change_coins(30000); break;
begintalknode 95; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Drink it."; text1 = "As you reach for it, the vat reshapes itself into a gem-studded goblet. You pick it up, drink, and fall to your knees as your body becomes a teeming mass of pain. Your last thought before passing out is, "I probably shouldn't have done that..." After a while, you waken and stand. You feel ready to take on the world.";
[ Wednesday, June 29, 2005 06:58: Message edited by: Harlequin ]
-------------------- “Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.”
Posts: 150 |
Registered: Sunday, February 20 2005 08:00
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Shaper
Member # 5437
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written Wednesday, June 29 2005 07:12
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#7
The node just above the one he originally numbered 22 is number 92, so the script you posted makes two nodes numbered 92. Even if I change it so the numbers don't conflict the script doesn't work. I don't think it's a problem with the node numbers or states.
[ Wednesday, June 29, 2005 07:12: Message edited by: Dolphin. ]
Posts: 2032 |
Registered: Wednesday, January 26 2005 08:00
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Warrior
Member # 5523
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written Wednesday, June 29 2005 07:44
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#8
Oh, my god, your right, sorry for the confusion. It should read: quote: begintalknode 93; state = 5; personality = 0; nextstate = -1; condition = 1; question = "No way! Do I look like a cheater?"; text1 = "You turn from the obelisk and walk away, knowing that you could have surpassed even the Shaper Council... But at least your integrity is intact."; action = END_TALK;
begintalknode 94; state = 5; personality = 0; nextstate = 31; condition = 1; question = "Duh! What do you think I am, stupid?"; text1 = "One side of the obelisk slides open, revealing a small vat of glowing yellow liquid."; text2 = "What do you wish to do?"; begintalknode 95; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Put your hand in it."; text1 = "As your hand makes contact with the fluid, it crawls up your arm, enveloping first you, then spreading along the ground to all your creations... None of you can move... You feel a growing warmth, and a sense of well-being..."; text2 = "With a loud 'slurp', the liquid all flows back into its vat, except some which stays in your money pouch, leaving you and your creatures fully healed and your wallet full of pure gold."; code = heal_char(0,2000); restore_energy_char(0,3000); heal_char(1,2000); restore_energy_char(1,3000); heal_char(2,2000); restore_energy_char(2,3000); heal_char(3,2000); restore_energy_char(3,3000); heal_char(4,2000); restore_energy_char(4,3000); heal_char(5,2000); restore_energy_char(5,3000); heal_char(6,2000); restore_energy_char(6,3000); heal_char(7,2000); restore_energy_char(7,3000); change_coins(30000); break; begintalknode 96; state = 31; personality = 0; nextstate = -1; condition = 1; question = "Drink it."; text1 = "As you reach for it, the vat reshapes itself into a gem-studded goblet. You pick it up, drink, and fall to your knees as your body becomes a teeming mass of pain. Your last thought before passing out is, "I probably shouldn't have done that..." After a while, you waken and stand. You feel ready to take on the world.";
[ Wednesday, June 29, 2005 08:08: Message edited by: Harlequin ]
-------------------- “Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.”
Posts: 150 |
Registered: Sunday, February 20 2005 08:00
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Apprentice
Member # 6037
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written Wednesday, June 29 2005 09:53
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#9
Except, the numbers I used for the nodes weren't in use anyways, there is no node 23 or 24 in the original script
[ Wednesday, June 29, 2005 09:54: Message edited by: Merlyn ]
-------------------- I am the Shaper that all the Shapers laugh at and call weak... I'll show them all... I [i]am[/i] weak!!!!!
Posts: 13 |
Registered: Monday, June 27 2005 07:00
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