Porter Errors
Author | Topic: Porter Errors |
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Shake Before Using
Member # 75
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written Friday, July 23 2004 19:54
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Everyone knows that the porter from BoE to BoA is pretty bad, because of all the work you'll have to do afterwards. However, I found two errors which are not system quirks, but rather bonafide errors in the porter. 1) SDF checks that include "if less than (a non-negative-one number), go to -1" are not ported correctly. This is a very valid node in BoE, and it corresponds to "if less than (number), break" in BoA -- and it should be ported that way, rather than completely ignoring that part of the check. 2) Two towns with the same name (and same size?) cause the porter to flip out and create two copies of the first town instead, overwriting the second. THIS is a rather glaring error, and one which is causing a darn good bit of extra work. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Agent
Member # 2820
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written Friday, July 23 2004 19:59
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Is the converter's code included along with the editor? -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
Shake Before Using
Member # 75
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written Friday, July 23 2004 21:02
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I'd assume so. It is part of the editor, after all. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
BANNED
Member # 4623
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written Saturday, July 24 2004 06:26
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The latter isn't BoA's fault, but mine, actually. I was being a lazyass. Still, all you got to do is to change the town-script, and fix up personalities and such. Special encounters of all sorts you would have had to fix in any case, so meh, I don't count that. :P -------------------- The Great Mister kommari@gmail.com[/url] Posts: 417 | Registered: Sunday, June 27 2004 07:00 |
Shake Before Using
Member # 75
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written Saturday, July 24 2004 07:37
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D'oh. There are very noticable terrain differences between towns 0 and 4, though, if you check in BoE. No matter. I think I can demolish a building, so I don't have to choke you over it. [ Saturday, July 24, 2004 07:38: Message edited by: Imban ] Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
BANNED
Member # 4623
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written Saturday, July 24 2004 07:56
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You just did, on AIM. Also, I will fix. -------------------- The Great Mister kommari@gmail.com[/url] Posts: 417 | Registered: Sunday, June 27 2004 07:00 |