Scenario Icons

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AuthorTopic: Scenario Icons
Mongolian Barbeque
Member # 1528
Profile #0
I think the scenario icons and icons for special characters (seen on pages 14-15 of the BoA Editor Docs Appendices.pdf), are a great addition to the Avernum games, and look forward to using the character ones in my scenario.

However, in the scenario "A Small Rebellion" both Stalker and Jaen have these character graphics, but I don't see them shown in the Appendix. Are there graphics above #1967, that are not listed there for some reason? Or did Jeff cook these up just for this scenario?
Posts: 907 | Registered: Monday, July 15 2002 07:00
Off With Their Heads
Member # 4045
Profile Homepage #1
quote:
Or did Jeff cook these up just for this scenario?

Yes, kind of. These are custom graphics (sheets 540 and 541 in stealth.cmg). They aren't available in the same way as the graphics in the appendices, but you can copy them and use them as custom graphics, crediting Jeff.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Triad Mage
Member # 7
Profile Homepage #2
Jeff doesn't actually make the graphics. Credit Andrew Hunter for the PCs and terrain, and Phil Foglio for the drawings.

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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Mongolian Barbeque
Member # 1528
Profile #3
Thanks for both of your helpful and illuminating responses.

I've made it a bit further reading through the main editor documentation PDF, and just finished reading the section on graphic sheets. I even followed his suggestion of looking at the graphics files in ResEdit — wow! It's great to be able to see all the graphics in the game! I'm amazed at the number and variety of them — looks like I won't have to create any graphics of my own for my scenario, which is very good since I have no artistic talent.

I also dug around in the stealth.cmg, valley.cmg, etc. files in ResEdit, and sure enough, there were the pictures for Jaen and Stalker, and that delicious apple pie. Boy, that pie looks good! I also took a look at the Nethergate graphics files. It's nice just to look at all the items and terrains, if nothing else. I see that there are quite a few Geneforge graphics in Blades, apart from those pesky mines.

Yes, Andrew Hunter's work on these games is great — I've written him two or three times and he's been able to give me picture files of the startup screens from various Spiderweb games. They make for excellent desktop pictures. Phil Foglio's art, especially on the character statistics screen, is also excellent, and I always look forward to seeing his drawings for various skills with each game.
Posts: 907 | Registered: Monday, July 15 2002 07:00
Mongolian Barbeque
Member # 1528
Profile #4
Thanks for both of your helpful and illuminating responses.

I've made it a bit further reading through the main editor documentation PDF, and just finished reading the section on graphic sheets. I even followed his suggestion of looking at the graphics files in ResEdit — wow! It's great to be able to see all the graphics in the game! I'm amazed at the number and variety of them — looks like I won't have to create any graphics of my own for my scenario, which is very good since I have no artistic talent.

I also dug around in the stealth.cmg, valley.cmg, etc. files in ResEdit, and sure enough, there were the pictures for Jaen and Stalker, and that delicious apple pie. Boy, that pie looks good! I also took a look at the Nethergate graphics files. It's nice just to look at all the items and terrains, if nothing else. I see that there are quite a few Geneforge graphics in Blades, apart from those pesky mines.

Yes, Andrew Hunter's work on these games is great — I've written him two or three times and he's been able to give me picture files of the startup screens from various Spiderweb games. They make for excellent desktop pictures. Phil Foglio's art, especially on the character statistics screen, is also excellent, and I always look forward to seeing his drawings for various skills with each game.

EDIT: Sorry about the double-post. I have no idea how that happened!

[ Saturday, March 27, 2004 10:09: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00