Questions about the world that the Avernum series takes place on/in.
|Author||Topic: Questions about the world that the Avernum series takes place on/in.|
Member # 1451
written Monday, November 17 2003 10:38
the town conversion was possible in a3 so i think it will be in BoA. vide ToM.
I am pleased to make contact with your entities.
Posts: 123 | Registered: Sunday, July 7 2002 07:00
Member # 335
written Monday, November 17 2003 13:46
Plateaus: They appeared in the Avernum games. I'm sure they'll be possible in BoA.
Bridges: I think they would be great too, but I don't think they'll be possible. That would require each height to be treated as a separate tile instead of simply moving graphics.
Towns: That's a given.
—Alorael, who supposes scripts could be use to make fake bridges. Just set scripts to the spaces adjacent to the bridge that either change it to a real bridge or just a graphic of a bridge that you go under.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Member # 7
written Monday, November 17 2003 14:27
Regarding changing of ability names:
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
Drakefyre's Demesne - Happy Happy Joy Joy
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You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00