separation of dialogue nodes

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AuthorTopic: separation of dialogue nodes
Shaper
Member # 5437
Profile #0
I keep getting an error message that I have placed an or an improper break in the script. They are always after dialogue nodes. Are there situations that a " break; " would not be paced between two nodes.

Also I get "missing semicolon in line zero" when the script reads " begintalkscript; " in the first line, without quotes.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Off With Their Heads
Member # 4045
Profile Homepage #1
Only place a "break" after a dialogue node if that node has "code" in it, ie

code =
set_flag(1,1,1);
break;

As far as the other... er... you might want to check the end of the script. Sometimes line errors roll over.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00