separation of dialogue nodes
Author | Topic: separation of dialogue nodes |
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Shaper
Member # 5437
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written Tuesday, March 8 2005 12:02
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I keep getting an error message that I have placed an or an improper break in the script. They are always after dialogue nodes. Are there situations that a " break; " would not be paced between two nodes. Also I get "missing semicolon in line zero" when the script reads " begintalkscript; " in the first line, without quotes. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Off With Their Heads
Member # 4045
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written Tuesday, March 8 2005 12:49
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Only place a "break" after a dialogue node if that node has "code" in it, ie code = set_flag(1,1,1); break; As far as the other... er... you might want to check the end of the script. Sometimes line errors roll over. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |