dialogues [nOOb question]
|Author||Topic: dialogues [nOOb question]|
Member # 4905
written Friday, August 27 2004 00:34
Hi all, i'm new to Blades Of Avernum Editor, i've read all instructions telling how-to-do everything, but i still don't know how to make dialogues :( . I know how to make begin talk and nodes, but what to do so that it actualy work on the person i want? Something with personality? PLZ help me, i know that's a noob question but i have no idea of what to do now. Thx for replies.
Posts: 1 | Registered: Friday, August 27 2004 07:00
Member # 7
written Friday, August 27 2004 01:31
Each character has a behavior script. In one of the memory cells (usually the third), enter the number of the node that that person's dialogue begins at.
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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Member # 4637
written Friday, August 27 2004 01:44
Go here here and get Erik's guide. Among other things, it offers a tutorial on how to make dialogue. :)
[ Friday, August 27, 2004 01:46: Message edited by: Overwhelming ]
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Posts: 483 | Registered: Tuesday, June 29 2004 07:00