Custom items and Item Lore
Author | Topic: Custom items and Item Lore |
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Shock Trooper
Member # 954
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written Friday, June 25 2004 15:31
Profile
What determines the amount of Item Lore the party needs to identify an item when creating a new custom item? (Or any of the default items, for that matter) Posts: 246 | Registered: Thursday, April 11 2002 07:00 |
Shock Trooper
Member # 4180
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written Friday, June 25 2004 20:39
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I don't know, really, but I'd bet it's the value. That seems the most reasonable way of determining it. More valuable == rarer == harder to identify. -------------------- -spyderbytes Posts: 200 | Registered: Wednesday, March 31 2004 08:00 |
Shock Trooper
Member # 954
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written Friday, June 25 2004 22:13
Profile
That's pretty much what I suspected as well. I think BoE worked the same way. Though it would be nice to be able to set the amount of Item Lore needed to identify each item. Posts: 246 | Registered: Thursday, April 11 2002 07:00 |
Shake Before Using
Member # 75
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written Friday, June 25 2004 22:26
Profile
An item being cursed also has some major effect upon this. My party auto-IDs almost all non-cursed items, but can't auto-ID cursed stuff. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |