BoA editor source code missing sound files?
Author | Topic: BoA editor source code missing sound files? |
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Shock Trooper
Member # 4557
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written Wednesday, June 16 2004 07:08
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i tried recently loading the c++ code into visual C++, but couldn't get the resource file to load. it needed some wave files that i couldn't find anywhere in the editor's code or data. if anyone knows where they are, where i could get them, or if i can BS the sound files, please let me know. Posts: 264 | Registered: Wednesday, June 16 2004 07:00 |
Infiltrator
Member # 154
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written Wednesday, June 16 2004 12:24
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Yes, this is a problem. The best you can do is find the appropriate files using a resource editing tool on BoA itself, but you have to subtract 1 from the resource key shown I believe. -------------------- Apparently still annoying. Posts: 612 | Registered: Saturday, October 13 2001 07:00 |
Board Administrator
Member # 1
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written Wednesday, June 16 2004 15:18
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Gah. There's something I need to tweak in the editor, so with I update it to 1.0.2 I'll add those sounds I forgot. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Shock Trooper
Member # 4557
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written Thursday, June 17 2004 01:43
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thanks for the help, i ended up putting some random sounds to just to fill it up. i'll figure out where they go later after i finish transfering the code to visual c++ Posts: 264 | Registered: Wednesday, June 16 2004 07:00 |
Infiltrator
Member # 154
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written Thursday, June 17 2004 02:03
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A little note, you'll probably have an easier time compiling on Metrowerks Codewarrior, since that's what Jeff used and stuff like this takes a lot of tweaking to get working on different compilers. -------------------- Apparently still annoying. Posts: 612 | Registered: Saturday, October 13 2001 07:00 |
Shock Trooper
Member # 4557
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written Thursday, June 17 2004 02:36
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i probably should, but for the sake of money(in that i have none) i probably won't. i do have a considerable amount of experience w/ VC++ but unfortunately that means squat since the compiler rarely explains what exactly the problem is (though in this case its mainly how and when the files are included) Posts: 264 | Registered: Wednesday, June 16 2004 07:00 |