bug fix for trap.txt
Author | Topic: bug fix for trap.txt |
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Shock Trooper
Member # 4180
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written Sunday, April 11 2004 01:16
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The trap.txt script doesn't work "out of the box" as stated in the opening comments. It never checks to see if the party has a special item to help disarm it. To fix it, look for the two spots that say: and change them to: Of course, if you never use a special item for disarming a trap, it won't matter. :) (NB: It's only the if that changed--I included the next line only to help establish context.) EDIT: Typo... had a misplaced close parenthesis that would have made the trap always disarm, even without the special item. :o -spyderbytes [ Sunday, April 11, 2004 12:55: Message edited by: spyderbytes ] -------------------- -spyderbytes Posts: 200 | Registered: Wednesday, March 31 2004 08:00 |