Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic StarterPostssort descendingLast post
49Terrain beam hit typeNewtfeet1April 01, 2004 15:11
67what's wrong with this code?spyderbytes1April 05, 2004 19:33
68Poison spitting creature scriptspyderbytes1April 05, 2004 22:08
83BoA beta patch available.Spidweb1April 09, 2004 13:05
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
115Article - Hey! What did you do that for?The Creator1April 15, 2004 06:19
139Animated terrain - bug, my mistake or bad docs?Khoth1April 20, 2004 08:20
157how does this work?spyderbytes1April 28, 2004 12:25
161Graphics RequestMorgan1April 29, 2004 05:51
166Article - Creating an Atmosphere (Unofficial Article)Vent1May 03, 2004 18:45
185"Articles' Reviews" and "Article - Writting an Article"Vent1May 23, 2004 15:54
198ah....bleusoul1June 06, 2004 14:48
203Bug with clearing items.The Creator1June 07, 2004 18:16
205Regarding the name of this forumUA1June 08, 2004 03:13
214ATTN: Error in default door.txt scriptDahak1June 09, 2004 20:44
263Line number problems.Spidweb1June 22, 2004 22:53
283Sounds ErrorAbu Dhabi1June 26, 2004 11:18
298Request for additional functions/variablesmrb1June 28, 2004 21:25
301The Yuji Horii Rulecoreyh1June 29, 2004 18:42
305A reason some things dont load...Yellow Sub1June 30, 2004 11:31
314New main application out. (line numbers fix)Spidweb1July 02, 2004 15:07
317Various observations relating to debug modeUA1July 03, 2004 02:33
329NPCs using scrolls, wandsKiexcolo1July 07, 2004 18:47
401reset_dialog_preset_optionsKelandon1July 26, 2004 19:08
442Unlocking Doors from DialogueGuardian of Eternity1August 08, 2004 19:51

Pages