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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
850 Tired, poor, huddled, etc. Jumpin Salmon 2 March 08, 2006 23:46
700 Tips for a newbie? Commodore Redmark 5 May 13, 2005 03:56
310 Tips Evil Arch-Archer-Mage Dan 12 July 06, 2004 17:27
287 TIP: Static user input (a hack, but it works) mrb 2 June 27, 2004 07:48
156 Timers Morgan 3 April 28, 2004 12:45
20 Time for a Script DB? Silent Motion 7 March 30, 2004 12:08
160 thrown missile special abilities? spyderbytes 3 April 28, 2004 20:39
772 Thralni and the orb Thralni 29 September 14, 2005 16:10
267 This error message: Pass 4 June 23, 2004 12:05
407 Think you can make towns? Archmagus Micael 11 July 29, 2004 20:25
180 Things that work Kelandon 20 July 22, 2004 11:57
697 Thing to help with spellchecking Khoth 4 May 08, 2005 16:56
679 thief script complete Old MikeS 3 April 22, 2005 04:36
301 The Yuji Horii Rule coreyh 1 June 29, 2004 18:42
960 The time has come! Niemand 6 February 16, 2007 13:00
928 The Ties that Bond... Amyth 7 October 16, 2006 09:53
957 The starting town? Enraged Slith 5 January 23, 2007 07:55
260 The Random Number Node Bard of the Soul 6 June 22, 2004 15:47
599 The power of greed Poit 13 January 21, 2005 22:18
783 The ins and outs of Teleportation Poit 22 October 14, 2005 14:25
949 The Future of Blades of Avernum Spidweb 117 February 07, 2008 10:50
350 The everyone-dies ending Crunchy Frog 10 July 14, 2004 15:16
330 The Annoying Outdoors Dahak 3 July 08, 2004 20:21
144 te_can_look_at strangeness spyderbytes 3 April 22, 2004 14:41
716 te_anim_steps problem Captain Obvious 5 June 05, 2005 10:04
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