Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic StarterPostssort descendingLast post
1010STEP_INTO_SPOT_STATEEnraged Slith2August 19, 2007 11:18
281full screen?mixadrinks2June 26, 2004 06:41
261Idiot seeks help*Sound Effect*2June 22, 2004 15:51
6133-way dialoguealiklik2February 08, 2005 17:37
482graphics sheets?Jude2September 04, 2004 00:59
653Town Entrancewho cares2March 16, 2005 07:40
490Editor AbilitiesSmirfOfDoom2September 07, 2004 11:01
551new wall graphicsCaptain Obvious2November 06, 2004 21:41
437Can any 1 help memmmmmm pie2August 05, 2004 14:07
580Possible error in docs appendixKiexcolo2December 25, 2004 11:16
911RandomnessAnarhIztok25112September 01, 2006 13:13
778Disapearing NPCgcmaxxon2September 14, 2005 09:10
725Alint for people who don't like command linesKhoth2June 18, 2005 21:54
233Waterfallscoreyh2June 15, 2004 20:50
641Custom Floor/Terrain Special Object TemplatesThuryl2March 07, 2005 02:06
45Check for Monster DeathThe Immortal2March 30, 2004 16:01
1026Function call error (binary)Niemand2December 08, 2007 23:03
760Who bothers to set crime levels?The_Nazgul2August 26, 2005 12:19
878Beams and CutscenesLazarus.2May 26, 2006 20:24
523Attention Windows UsersThe Real Dragon King2October 03, 2004 01:03
832Weird scripting for entering a townZaid2January 16, 2006 19:19
275Loading scripts?Kahless252June 25, 2004 11:33
146Does fl_blocked work?Erik Westra3April 23, 2004 14:21
160thrown missile special abilities?spyderbytes3April 28, 2004 20:39
127award_party_xp bugKelandon3April 19, 2004 14:25

Pages